SkillMimic: Learning Basketball Interaction Skills from Demonstrations
Yinhuai Wang, Qihan Zhao, Runyi Yu, Hok Wai Tsui, Ailing Zeng, Jing Lin, Zhengyi Luo, Jiwen Yu, Xiu Li, Qifeng Chen, Jian Zhang, Lei Zhang, Ping Tan
2025年份
8顶会引用
摘要
Figure 1 . We propose a novel approach that for the first time enables physically simulated humanoids to learn a variety of basketball interaction skills from Human-Object Interaction (HOI) data, including but not limited to shooting (blue), retrieving (red), and turnaround layup (yellow). Once acquired, these interaction skills can be composed to accomplish complex tasks, such as consecutive scoring (green).
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引用它的顶会 Paper8
- KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic SkillsWeiji Xie, Jinrui Han, Jiakun Zheng, Huanyu Li 等NeurIPS 2025 · 被引用 120 次
- Go to Zero: Towards Zero-Shot Motion Generation with Million-Scale DataKe Fan, Shunlin Lu, Minyue Dai, Runyi Yu 等ICCV 2025 · 被引用 11 次
- InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction GraphsBin Li, Ruichi Zhang, Han Liang, Jingyan Zhang 等CVPR 2026 · 被引用 4 次
- TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team SizeStefan Lionar, Gim Hee LeeCVPR 2026 · 被引用 3 次
- Learning to Control Physically-simulated 3D Characters via Generating and Mimicking 2D MotionsJianan Li, Xiao Chen, Tao Huang, Tien-Tsin WongCVPR 2026 · 被引用 3 次
它引用的顶会 Paper18
- AMP: adversarial motion priors for stylized physics-based character controlXue Bin Peng, Ze Ma, Pieter Abbeel, Sergey Levine 等SIGGRAPH 2021 · 被引用 392 次
- Perpetual Humanoid Control for Real-time Simulated AvatarsZhengyi Luo, Jinkun Cao, Alexander Winkler, Kris Kitani 等ICCV 2023 · 被引用 256 次
- ASE: large-scale reusable adversarial skill embeddings for physically simulated charactersXue Bin Peng, Yunrong Guo, Lina Halper, Sergey Levine 等SIGGRAPH 2022 · 被引用 217 次
- InterDiff: Generating 3D Human-Object Interactions with Physics-Informed DiffusionSirui Xu, Zhengyuan Li, Yu-Xiong Wang, Liang-Yan GuiICCV 2023 · 被引用 201 次
- Unified Human-Scene Interaction via Prompted Chain-of-ContactsZeqi Xiao, Tai Wang, Jingbo Wang, Jinkun Cao 等ICLR 2024 · 被引用 113 次
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