Improving Robustness for Joint Optimization of Camera Pose and Decomposed Low-Rank Tensorial Radiance Fields
Bo-Yu Chen, Wei-Chen Chiu, Yu-Lun Liu
摘要
In this paper, we propose an algorithm that allows joint refinement of camera pose and scene geometry represented by decomposed low-rank tensor, using only 2D images as supervision.
First, we conduct a pilot study based on a 1D signal and relate our findings to 3D scenarios, where the naive joint pose optimization on voxel-based NeRFs can easily lead to sub-optimal solutions.
Moreover, based on the analysis of the frequency spectrum, we propose to apply convolutional Gaussian filters on 2D and 3D radiance fields for a coarse-to-fine training schedule that enables joint camera pose optimization.
Leveraging the decomposition property in decomposed low-rank tensor, our method achieves an equivalent effect to brute-force 3D convolution with only incurring little computational overhead.
To further improve the robustness and stability of joint optimization, we also propose techniques of smoothed 2D supervision, randomly scaled kernel parameters, and edge-guided loss mask.
Extensive quantitative and qualitative evaluations demonstrate that our proposed framework achieves superior performance in novel view synthesis as well as rapid convergence for optimization.
The source code is available at https://github.com/Nemo1999/Joint-TensoRF.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper6
- LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long VideosChin-Yang Lin, Cheng Sun, Fu-En Yang, Min-Hung Chen 等ICCV 2025 · 被引用 4 次
- StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided IllusionsBo-Hsu Ke, You-Zhe Xie, Yu-Lun Liu, Wei-Chen ChiuICCV 2025 · 被引用 3 次
- Voxify3D: Pixel Art Meets Volumetric RenderingYi-Chuan Huang, Jiewen Chan, Hao-Jen Chien, Yu-Lun LiuCVPR 2026 · 被引用 3 次
- AuraFusion360: Augmented Unseen Region Alignment for Reference-based 360deg Unbounded Scene InpaintingChung-Ho Wu, Yang-Jung Chen, Ying-Huan Chen, Jie-Ying Lee 等CVPR 2025
- KeyGS: A Keyframe-Centric Gaussian Splatting Method for Monocular Image SequencesKeng Wei Chang, Zi-Ming Wang, Shang-Hong LaiAAAI 2025
它引用的顶会 Paper20
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- PlenOctrees for Real-time Rendering of Neural Radiance FieldsAlex Yu, Ruilong Li, Matthew Tancik, Hao Li 等ICCV 2021 · 被引用 1,284 次
- Plenoxels: Radiance Fields without Neural NetworksSara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen 等CVPR 2022 · 被引用 1,237 次
- BARF: Bundle-Adjusting Neural Radiance FieldsChen-Hsuan Lin, Wei-Chiu Ma, Antonio Torralba, Simon LuceyICCV 2021 · 被引用 867 次
- Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields ReconstructionCheng Sun, Min Sun, Hwann-Tzong ChenCVPR 2022 · 被引用 859 次
相关 Paper
- Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D SupervisionXiaoshuai Zhang, Abhijit Kundu, Thomas A. Funkhouser, Leonidas J. Guibas 等CVPR 2023
- Learning Geometry Consistent Neural Radiance Fields from Sparse and Unposed ViewsQi Zhang, Chi Huang, Qian Zhang, Nan Li 等ACM MM 2024 · 被引用 4 次
- Joint Optimization of Neural Radiance Fields and Continuous Camera Motion from a Monocular VideoHoang Chuong Nguyen, Wei Mao, José M. Álvarez, Miaomiao LiuCVPR 2025
- DBARF: Deep Bundle-Adjusting Generalizable Neural Radiance FieldsYu Chen, Gim Hee LeeCVPR 2023
- GNeRF: GAN-based Neural Radiance Field without Posed CameraQuan Meng, Anpei Chen, Haimin Luo, Minye Wu 等ICCV 2021 · 被引用 222 次
