DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderer
Wenzheng Chen, Joey Litalien, Jun Gao, Zian Wang, Clement Fuji Tsang, Sameh Khamis, Or Litany, Sanja Fidler
摘要
We consider the challenging problem of predicting intrinsic object properties from a single image by exploiting differentiable renderers. Many previous learning-based approaches for inverse graphics adopt rasterization-based renderers and assume naive lighting and material models, which often fail to account for non-Lambertian, specular reflections commonly observed in the wild. In this work, we propose DIBR++, a hybrid differentiable renderer which supports these photorealistic effects by combining rasterization and ray-tracing, taking the advantage of their respective strengths -- speed and realism. Our renderer incorporates environmental lighting and spatially-varying material models to efficiently approximate light transport, either through direct estimation or via spherical basis functions. Compared to more advanced physics-based differentiable renderers leveraging path tracing, DIBR++ is highly performant due to its compact and expressive shading model, which enables easy integration with learning frameworks for geometry, reflectance and lighting prediction from a single image without requiring any ground-truth. We experimentally demonstrate that our approach achieves superior material and lighting disentanglement on synthetic and real data compared to existing rasterization-based approaches and showcase several artistic applications including material editing and relighting.
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引用它的顶会 Paper28
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它引用的顶会 Paper14
- Soft Rasterizer: A Differentiable Renderer for Image-Based 3D ReasoningShichen Liu, Weikai Chen, Tianye Li, Hao LiICCV 2019 · 被引用 789 次
- Deep Parametric Indoor Lighting EstimationMarc-André Gardner, Yannick Hold-Geoffroy, Kalyan Sunkavalli, Christian Gagné 等ICCV 2019 · 被引用 155 次
- Path-space differentiable renderingCheng Zhang, Bailey Miller, Kai Yan, Ioannis Gkioulekas 等SIGGRAPH 2020 · 被引用 155 次
- Image GANs meet Differentiable Rendering for Inverse Graphics and Interpretable 3D Neural RenderingYuxuan Zhang, Wenzheng Chen, Huan Ling, Jun Gao 等ICLR 2021 · 被引用 140 次
- Learning Deformable Tetrahedral Meshes for 3D ReconstructionJun Gao, Wenzheng Chen, Tommy Xiang, Alec Jacobson 等NeurIPS 2020 · 被引用 134 次
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