Programmatic Reward Design by Example
Weichao Zhou, Wenchao Li
摘要
Reward design is a fundamental problem in reinforcement learning (RL). A misspecified or poorly designed reward can result in low sample efficiency and undesired behaviors. In this paper, we propose the idea of programmatic reward design, i.e. using programs to specify the reward functions in RL environments. Programs allow human engineers to express sub-goals and complex task scenarios in a structured and interpretable way. The challenge of programmatic reward design, however, is that while humans can provide the high-level structures, properly setting the low-level details, such as the right amount of reward for a specific sub-task, remains difficult. A major contribution of this paper is a probabilistic framework that can infer the best candidate programmatic reward function from expert demonstrations. Inspired by recent generative-adversarial approaches, our framework searches for themost likely programmatic reward function under whichthe optimally generated trajectories cannot be differen-tiated from the demonstrated trajectories. Experimental results show that programmatic reward functions learned using this framework can significantly outperform those learned using existing reward learning algorithms, and enable RL agents to achieve state-of-the-art performance on highly complex tasks.
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引用它的顶会 Paper3
- A Hierarchical Bayesian Approach to Inverse Reinforcement Learning with Symbolic Reward MachinesWeichao Zhou, Wenchao LiICML 2022 · 被引用 15 次
- Temporal Logic Specification-Conditioned Decision Transformer for Offline Safe Reinforcement LearningZijian Guo, Weichao Zhou, Wenchao LiICML 2024 · 被引用 7 次
- Rethinking Inverse Reinforcement Learning: from Data Alignment to Task AlignmentWeichao Zhou, Wenchao LiNeurIPS 2024 · 被引用 3 次
它引用的顶会 Paper4
- RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated EnvironmentsRoberta Raileanu, Tim RocktäschelICLR 2020 · 被引用 198 次
- DreamCoder: bootstrapping inductive program synthesis with wake-sleep library learningKevin Ellis, Catherine Wong, Maxwell I. Nye, Mathias Sablé-Meyer 等PLDI 2021 · 被引用 97 次
- Adversarially Guided Actor-CriticYannis Flet-Berliac, Johan Ferret, Olivier Pietquin, Philippe Preux 等ICLR 2021 · 被引用 78 次
- Learning abstract structure for drawing by efficient motor program inductionLucas Yanan Tian, Kevin Ellis, Marta Kryven, Josh TenenbaumNeurIPS 2020 · 被引用 47 次
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