Adversarially Guided Actor-Critic
Yannis Flet-Berliac, Johan Ferret, Olivier Pietquin, Philippe Preux, Matthieu Geist
摘要
Despite definite success in deep reinforcement learning problems, actor-critic algorithms are still confronted with sample inefficiency in complex environments, particularly in tasks where efficient exploration is a bottleneck. These methods consider a policy (the actor) and a value function (the critic) whose respective losses are built using different motivations and approaches. This paper introduces a third protagonist: the adversary. While the adversary mimics the actor by minimizing the KL-divergence between their respective action distributions, the actor, in addition to learning to solve the task, tries to differentiate itself from the adversary predictions. This novel objective stimulates the actor to follow strategies that could not have been correctly predicted from previous trajectories, making its behavior innovative in tasks where the reward is extremely rare. Our experimental analysis shows that the resulting Adversarially Guided Actor-Critic (AGAC) algorithm leads to more exhaustive exploration. Notably, AGAC outperforms current state-of-the-art methods on a set of various hard-exploration and procedurally-generated tasks.
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引用它的顶会 Paper21
- Exploration via Elliptical Episodic BonusesMikael Henaff, Roberta Raileanu, Minqi Jiang, Tim RocktäschelNeurIPS 2022 · 被引用 72 次
- MADE: Exploration via Maximizing Deviation from Explored RegionsTianjun Zhang, Paria Rashidinejad, Jiantao Jiao, Yuandong Tian 等NeurIPS 2021 · 被引用 51 次
- A Study of Global and Episodic Bonuses for Exploration in Contextual MDPsMikael Henaff, Minqi Jiang, Roberta RaileanuICML 2023 · 被引用 18 次
- Learning General World Models in a Handful of Reward-Free DeploymentsYingchen Xu, Jack Parker-Holder, Aldo Pacchiano, Philip J. Ball 等NeurIPS 2022 · 被引用 16 次
- Learning Value Functions in Deep Policy Gradients using Residual VarianceYannis Flet-Berliac, Reda Ouhamma, Odalric-Ambrym Maillard, Philippe PreuxICLR 2021 · 被引用 16 次
它引用的顶会 Paper7
- Leveraging Procedural Generation to Benchmark Reinforcement LearningKarl Cobbe, Christopher Hesse, Jacob Hilton, John SchulmanICML 2020 · 被引用 685 次
- RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated EnvironmentsRoberta Raileanu, Tim RocktäschelICLR 2020 · 被引用 198 次
- Network Randomization: A Simple Technique for Generalization in Deep Reinforcement LearningKimin Lee, Kibok Lee, Jinwoo Shin, Honglak LeeICLR 2020 · 被引用 191 次
- Observational Overfitting in Reinforcement LearningXingyou Song, Yiding Jiang, Stephen Tu, Yilun Du 等ICLR 2020 · 被引用 148 次
- Munchausen Reinforcement LearningNino Vieillard, Olivier Pietquin, Matthieu GeistNeurIPS 2020 · 被引用 120 次
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