Learning Graphon Mean Field Games and Approximate Nash Equilibria
Kai Cui, Heinz Koeppl
摘要
Recent advances at the intersection of dense large graph limits and mean field games have begun to enable the scalable analysis of a broad class of dynamical sequential games with large numbers of agents. So far, results have been largely limited to graphon mean field systems with continuous-time diffusive or jump dynamics, typically without control and with little focus on computational methods. We propose a novel discrete-time formulation for graphon mean field games as the limit of non-linear dense graph Markov games with weak interaction. On the theoretical side, we give extensive and rigorous existence and approximation properties of the graphon mean field solution in sufficiently large systems. On the practical side, we provide general learning schemes for graphon mean field equilibria by either introducing agent equivalence classes or reformulating the graphon mean field system as a classical mean field system. By repeatedly finding a regularized optimal control solution and its generated mean field, we successfully obtain plausible approximate Nash equilibria in otherwise infeasible large dense graph games with many agents. Empirically, we are able to demonstrate on a number of examples that the finite-agent behavior comes increasingly close to the mean field behavior for our computed equilibria as the graph or system size grows, verifying our theory. More generally, we successfully apply policy gradient reinforcement learning in conjunction with sequential Monte Carlo methods.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper13
- Finding Correlated Equilibrium of Constrained Markov Game: A Primal-Dual ApproachZiyi Chen, Shaocong Ma, Yi ZhouNeurIPS 2022 · 被引用 19 次
- Learning Regularized Monotone Graphon Mean-Field GamesFengzhuo Zhang, Vincent Y. F. Tan, Zhaoran Wang, Zhuoran YangNeurIPS 2023 · 被引用 14 次
- Mean-Field Sampling for Cooperative Multi-Agent Reinforcement LearningEmile Anand, Ishani Karmarkar, Guannan QuNeurIPS 2025 · 被引用 10 次
- Graphon Mean Field Games with a Representative Player: Analysis and Learning AlgorithmFuzhong Zhou, Chenyu Zhang, Xu Chen, Xuan DiICML 2024 · 被引用 8 次
- Major-Minor Mean Field Multi-Agent Reinforcement LearningKai Cui, Christian Fabian, Anam Tahir, Heinz KoepplICML 2024 · 被引用 6 次
它引用的顶会 Paper2
相关 Paper
- Learning Mean Field Control on Sparse GraphsChristian Fabian, Kai Cui, Heinz KoepplICML 2025
- Global Convergence of Policy Gradient for Linear-Quadratic Mean-Field Control/Game in Continuous TimeWeichen Wang, Jiequn Han, Zhuoran Yang, Zhaoran WangICML 2021 · 被引用 32 次
- Learning Mean Field Games on Sparse Graphs: A Hybrid Graphex ApproachChristian Fabian, Kai Cui, Heinz KoepplICLR 2024 · 被引用 5 次
- Actor-Critic Provably Finds Nash Equilibria of Linear-Quadratic Mean-Field GamesZuyue Fu, Zhuoran Yang, Yongxin Chen, Zhaoran WangICLR 2020 · 被引用 61 次
- Decentralized Mean Field GamesSriram Ganapathi Subramanian, Matthew E. Taylor, Mark Crowley, Pascal PoupartAAAI 2022 · 被引用 19 次
