KinemaFX: A Kinematic-Driven Interactive System for Particle Effect Exploration and Customization
Yifei Zhang, Linping Yuan, Yuheng Zhao, Jielin Feng, Siming Chen
摘要
Figure 1: An overview of KinemaFX. KinemaFX supports interactive particle effect exploration and customization through three stages: (a) User Intent Input. Users can express their initial exploration intent by combining semantic input (a1) and graphical input (a2). (b) Effect Exploration. Kinematic supports particle effects searching based on controllable weights of semantic and kinematic similarity (b1). Users iteratively explore the space by selecting satisfying effects, thereby implicitly conveying their preferences(b2). (c) Effect Composition. From the explored particle effects, users can select (c1) and control individual effects' transformations and temporal features (c2) to compose effect artworks (c3).
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper29
- Luminate: Structured Generation and Exploration of Design Space with Large Language Models for Human-AI Co-CreationSangho Suh, Meng Chen, Bryan Min, Toby Jia-Jun Li 等CHI 2024 · 被引用 143 次
- CreativeConnect: Supporting Reference Recombination for Graphic Design Ideation with Generative AIDaEun Choi, Sumin Hong, Jeongeon Park, John Joon Young Chung 等CHI 2024 · 被引用 116 次
- PromptCharm: Text-to-Image Generation through Multi-modal Prompting and RefinementZhijie Wang, Yuheng Huang, Da Song, Lei Ma 等CHI 2024 · 被引用 111 次
- DirectGPT: A Direct Manipulation Interface to Interact with Large Language ModelsDamien Masson, Sylvain Malacria, Géry Casiez, Daniel VogelCHI 2024 · 被引用 104 次
- PromptPaint: Steering Text-to-Image Generation Through Paint Medium-like InteractionsJohn Joon Young Chung, Eytan AdarUIST 2023 · 被引用 94 次
相关 Paper
- PoseVEC: Authoring Adaptive Pose-aware Effects using Visual Programming and DemonstrationsYongqi Zhang, Cuong Nguyen, Rubaiat Habib Kazi, Lap-Fai YuUIST 2023 · 被引用 5 次
- MoSound: An Interactive Tool for Generative Sound Design in Motion GraphicsJialin Huang, Prem Seetharaman, Timothy Richard Langlois, Li-Yi Wei 等CHI 2026 · 被引用 2 次
- P-Flow: Prompting Visual Effects GenerationRui Zhao, Mike Zheng ShouCVPR 2026
- A Layered Authoring Tool for Stylized 3D animationsJiaju Ma, Li-Yi Wei, Rubaiat Habib KaziCHI 2022 · 被引用 22 次
- Omni-Effects: Unified and Spatially-Controllable Visual Effects GenerationFangyuan Mao, Aiming Hao, Jintao Chen, Dongxia Liu 等AAAI 2026 · 被引用 20 次
