BurstLink: Techniques for Energy-Efficient Video Display for Conventional and Virtual Reality Systems
Jawad Haj-Yahya, Jisung Park, Rahul Bera, Juan Gómez-Luna, Efraim Rotem, Taha Shahroodi, Jeremie S. Kim, Onur Mutlu
摘要
Conventional planar video streaming is the most popular application in mobile systems. The rapid growth of 360 • video content and virtual reality (VR) devices is accelerating the adoption of VR video streaming. Unfortunately, video streaming consumes significant system energy due to high power consumption of major system components (e.g., DRAM, display interfaces, and display panel) involved in the video streaming process. For example, in conventional planar video streaming, the video decoder (in the processor) decodes video frames and stores them in the DRAM main memory before the display controller (in the processor) transfers decoded frames from DRAM to the display panel. This system architecture causes large amount of data movement to/from DRAM as well as high DRAM bandwidth usage. As a result, DRAM by itself consumes more than 30% of the video streaming energy.
We propose BurstLink, a novel system-level technique that improves the energy efficiency of planar and VR video streaming. BurstLink is based on two key ideas. First, BurstLink directly transfers a decoded video frame from the video decoder or the GPU to the display panel, completely bypassing the host DRAM. To this end, we extend the display panel with a double remote frame buffer (DRFB) instead of DRAM's double frame buffer so that the system can directly update the DRFB with a new frame while updating the display panel's pixels with the current frame stored in the DRFB. Second, BurstLink transfers a complete decoded frame to the display panel in a single burst, using the maximum bandwidth of modern display interfaces.
Unlike conventional systems where the frame transfer rate is limited by the pixel-update throughput of the display panel, BurstLink can always take full advantage of the high bandwidth of modern display interfaces by decoupling the frame transfer from the pixel update as enabled by the DRFB. This direct and burst frame transfer of capability BurstLink significantly reduces energy consumption of video display by 1) reducing accesses to DRAM, 2) increasing system's residency at idle power states, and 3) enabling temporal power gating of several system components after quickly transferring each frame into the DRFB.
BurstLink can be easily implemented in modern mobile systems with minimal changes to the video display pipeline. We evaluate BurstLink using an analytical power model that we rigorously validate on an Intel Skylake mobile system. Our evaluation shows that BurstLink reduces system energy consumption for 4K planar and VR video streaming by 41% and 33%, respectively. BurstLink provides an even higher energy reduction in future video streaming systems with higher display resolutions and/or display refresh rates.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper2
- AgileWatts: An Energy-Efficient CPU Core Idle-State Architecture for Latency-Sensitive Server ApplicationsJawad Haj-Yahya, Haris Volos, Davide B. Bartolini, Georgia Antoniou 等MICRO 2022 · 被引用 22 次
- Exploiting Human Color Discrimination for Memory- and Energy-Efficient Image Encoding in Virtual RealityNisarg Ujjainkar, Ethan Shahan, Kenneth Chen, Budmonde Duinkharjav 等ASPLOS 2024 · 被引用 9 次
它引用的顶会 Paper3
- Déjà View: Spatio-Temporal Compute Reuse for' Energy-Efficient 360° VR Video StreamingShulin Zhao, Haibo Zhang, Sandeepa Bhuyan, Cyan Subhra Mishra 等ISCA 2020 · 被引用 29 次
- IChannels: Exploiting Current Management Mechanisms to Create Covert Channels in Modern ProcessorsJawad Haj-Yahya, Lois Orosa, Jeremie S. Kim, Juan Gómez-Luna 等ISCA 2021 · 被引用 19 次
- FlexWatts: A Power- and Workload-Aware Hybrid Power Delivery Network for Energy-Efficient MicroprocessorsJawad Haj-Yahya, Mohammed Alser, Jeremie S. Kim, Lois Orosa 等MICRO 2020 · 被引用 12 次
相关 Paper
- Energy-Efficient 360-Degree Video Streaming on Multicore-Based Mobile DevicesXianda Chen, Guohong CaoINFOCOM 2023 · 被引用 6 次
- E-Cube: Event Enhanced Efficient Video Streaming for DronesJingao Xu, Longfei Shangguan, Danyang Li, Yunhao Liu 等EuroSys 2026
- Hermes: Leveraging Implicit Inter-Frame Correlation for Bandwidth-Efficient Mobile Volumetric Video StreamingYizong Wang, Dong Zhao, Huanhuan Zhang, Chenghao Huang 等ACM MM 2023 · 被引用 13 次
- ViVo: visibility-aware mobile volumetric video streamingBo Han, Yu Liu, Feng QianMobiCom 2020 · 被引用 183 次
- Quality of Service Impact on Edge Physics Simulations for VRSebastian Friston, Elias Griffith, David Swapp, Caleb Lrondi 等IEEE VR 2021 · 被引用 9 次
