Deep 3D Portrait From a Single Image
Sicheng Xu, Jiaolong Yang, Dong Chen, Fang Wen, Yu Deng, Yunde Jia, Xin Tong
摘要
In this paper, we present a learning-based approach for recovering the 3D geometry of human head from a single portrait image. Our method is learned in an unsupervised manner without any ground-truth 3D data. We represent the head geometry with a parametric 3D face model together with a depth map for other head regions including hair and ear. A two-step geometry learning scheme is proposed to learn 3D head reconstruction from in-the-wild face images, where we first learn face shape on single images using selfreconstruction and then learn hair and ear geometry using pairs of images in a stereo-matching fashion. The second step is based on the output of the first to not only improve the accuracy but also ensure the consistency of overall head geometry. We evaluate the accuracy of our method both in 3D and with pose manipulation tasks on 2D images. We alter pose based on the recovered geometry and apply a refinement network trained with adversarial learning to ameliorate the reprojected images and translate them to the real image domain. Extensive evaluations and comparison with previous methods show that our new method can produce high-fidelity 3D head geometry and head pose manipulation results. * This work was done when S. Xu was an intern at MSRA. tates substantial image content regeneration in the head region and beyond. Promising results have been shown for face rotation [58, 3, 27] with generative adversarial nets (GAN), but generating the whole head region with new poses is still far from being solved. One reason could be implicitly learning the complex 3D geometry of a large variety of hair styles and interpret them onto 2D pixel grid is still prohibitively challenging for GANs.
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引用它的顶会 Paper23
- Generalizable and Animatable Gaussian Head AvatarXuangeng Chu, Tatsuya HaradaNeurIPS 2024 · 被引用 115 次
- AniFaceGAN: Animatable 3D-Aware Face Image Generation for Video AvatarsYue Wu, Yu Deng, Jiaolong Yang, Fangyun Wei 等NeurIPS 2022 · 被引用 77 次
- VirtualCube: An Immersive 3D Video Communication SystemYizhong Zhang, Jiaolong Yang, Zhen Liu, Ruicheng Wang 等IEEE VR 2022 · 被引用 66 次
- FaceController: Controllable Attribute Editing for Face in the WildZhiliang Xu, Xiyu Yu, Zhibin Hong, Zhen Zhu 等AAAI 2021 · 被引用 49 次
- SOGAN: 3D-Aware Shadow and Occlusion Robust GAN for Makeup TransferYueming Lyu, Jing Dong, Bo Peng, Wei Wang 等ACM MM 2021 · 被引用 36 次
它引用的顶会 Paper3
- FSGAN: Subject Agnostic Face Swapping and ReenactmentYuval Nirkin, Yosi Keller, Tal HassnerICCV 2019 · 被引用 710 次
- Disentangled and Controllable Face Image Generation via 3D Imitative-Contrastive LearningYu Deng, Jiaolong Yang, Dong Chen, Fang Wen 等CVPR 2020
- Interpreting the Latent Space of GANs for Semantic Face EditingYujun Shen, Jinjin Gu, Xiaoou Tang, Bolei ZhouCVPR 2020
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