Depth-Aware Generative Adversarial Network for Talking Head Video Generation
Fa-Ting Hong, Longhao Zhang, Li Shen, Dan Xu
摘要
Talking head video generation aims to produce a synthetic human face video that contains the identity and pose information respectively from a given source image and a driving video. Existing works for this task heavily rely on 2D representations (e.g. appearance and motion) learned from the input images. However, dense 3D facial geometry (e.g. pixel-wise depth) is extremely important for this task as it is particularly beneficial for us to essentially generate accurate 3D face structures and distinguish noisy information from the possibly cluttered background. Nevertheless, dense 3D geometry annotations are prohibitively costly for videos and are typically not available for this video generation task. In this paper, we introduce a self-supervised face-depth learning method to automatically recover dense 3D facial geometry (i.e. depth) from the face videos without the requirement of any expensive 3D annotation data. Based on the learned dense depth maps, we further propose to leverage them to estimate sparse facial keypoints that capture the critical movement of the human head. In a more dense way, the depth is also utilized to learn 3D-aware cross-modal (i.e. appearance and depth) attention to guide the generation of motion fields for warping source image representations. All these contributions compose a novel depth-aware generative adversarial network (DaGAN) for talking head generation. Extensive experiments conducted demonstrate that our proposed method can generate highly realistic faces, and achieve significant results on the unseen human faces. <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> https://github.com/harlanhong/CVPR2022-DaGAN
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引用它的顶会 Paper76
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- Generalizable and Animatable Gaussian Head AvatarXuangeng Chu, Tatsuya HaradaNeurIPS 2024 · 被引用 115 次
- Real3D-Portrait: One-shot Realistic 3D Talking Portrait SynthesisZhenhui Ye, Tianyun Zhong, Yi Ren, Jiaqi Yang 等ICLR 2024 · 被引用 105 次
- Implicit Identity Representation Conditioned Memory Compensation Network for Talking Head Video GenerationFa-Ting Hong, Dan XuICCV 2023 · 被引用 75 次
它引用的顶会 Paper11
- Few-Shot Adversarial Learning of Realistic Neural Talking Head ModelsEgor Zakharov, Aliaksandra Shysheya, Egor Burkov, Victor S. LempitskyICCV 2019 · 被引用 687 次
- Depth From Videos in the Wild: Unsupervised Monocular Depth Learning From Unknown CamerasAriel Gordon, Hanhan Li, Rico Jonschkowski, Anelia AngelovaICCV 2019 · 被引用 397 次
- Consistent video depth estimationXuan Luo, Jia-Bin Huang, Richard Szeliski, Kevin Matzen 等SIGGRAPH 2020 · 被引用 321 次
- MarioNETte: Few-Shot Face Reenactment Preserving Identity of Unseen TargetsSungjoo Ha, Martin Kersner, Beomsu Kim, Seokjun Seo 等AAAI 2020 · 被引用 184 次
- Mesh Guided One-shot Face Reenactment Using Graph Convolutional NetworksGuangming Yao, Yi Yuan, Tianjia Shao, Kun ZhouACM MM 2020 · 被引用 42 次
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