Part-Level Graph Convolutional Network for Skeleton-Based Action Recognition
Linjiang Huang, Yan Huang, Wanli Ouyang, Liang Wang
摘要
Recently, graph convolutional networks have achieved remarkable performance for skeleton-based action recognition. In this work, we identify a problem posed by the GCNs for skeleton-based action recognition, namely part-level action modeling. To address this problem, a novel Part-Level Graph Convolutional Network (PL-GCN) is proposed to capture part-level information of skeletons. Different from previous methods, the partition of body parts is learnable rather than manually defined. We propose two part-level blocks, namely Part Relation block (PR block) and Part Attention block (PA block), which are achieved by two differentiable operations, namely graph pooling operation and graph unpooling operation. The PR block aims at learning high-level relations between body parts while the PA block aims at highlighting the important body parts in the action. Integrating the original GCN with the two blocks, the PL-GCN can learn both part-level and joint-level information of the action. Extensive experiments on two benchmark datasets show the state-ofthe-art performance on skeleton-based action recognition and demonstrate the effectiveness of the proposed method.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper5
- Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action RecognitionYi-Fan Song, Zhang Zhang, Caifeng Shan, Liang WangACM MM 2020 · 被引用 361 次
- Topology-Aware Convolutional Neural Network for Efficient Skeleton-Based Action RecognitionKailin Xu, Fanfan Ye, Qiaoyong Zhong, Di XieAAAI 2022 · 被引用 168 次
- Generative Action Description Prompts for Skeleton-based Action RecognitionWangmeng Xiang, Chao Li, Yuxuan Zhou, Biao Wang 等ICCV 2023 · 被引用 84 次
- Novel Motion Patterns Matter for Practical Skeleton-Based Action RecognitionMengyuan Liu, Fanyang Meng, Chen Chen, Songtao WuAAAI 2023 · 被引用 36 次
- Adaptive Hyper-Graph Convolution Network for Skeleton-Based Human Action Recognition with Virtual ConnectionsYouwei Zhou, Tianyang Xu, Cong Wu, Xiao-jun Wu 等ICCV 2025 · 被引用 21 次
相关 Paper
- Skeleton-Based Action Recognition With Shift Graph Convolutional NetworkKe Cheng, Yifan Zhang, Xiangyu He, Weihan Chen 等CVPR 2020
- Occluded Skeleton-Based Human Action Recognition with Dual Inhibition TrainingZhenjie Chen, Hongsong Wang, Jie GuiACM MM 2023 · 被引用 14 次
- Dynamic Semantic-Based Spatial Graph Convolution Network for Skeleton-Based Human Action RecognitionJianyang Xie, Yanda Meng, Yitian Zhao, Anh Nguyen 等AAAI 2024 · 被引用 59 次
- Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action RecognitionJungho Lee, Minhyeok Lee, Dogyoon Lee, Sangyoun LeeICCV 2023 · 被引用 236 次
- Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action RecognitionZhan Chen, Sicheng Li, Bing Yang, Qinghan Li 等AAAI 2021 · 被引用 341 次
