Asymmetric Lateral Field-of-View Restriction to Mitigate Cybersickness During Virtual Turns
Fei Wu, Evan Suma Rosenberg
摘要
Field-of-view (FOV) restriction is a common technique to reduce cybersickness in commercial virtual reality (VR) applications. However, the majority of existing FOV restriction techniques are implemented as symmetric imagery, which occludes users’ views during virtual rotation. In this paper, we proposed and evaluated a novel variant of FOV restriction, referred to as a side restrictor. Side restriction uses an asymmetric mask to obscure only one side region of the periphery during virtual rotation and laterally shifts the center of restriction towards the direction of the turn. We conducted a study using a between-subjects design that compared the side restrictor, a traditional symmetric restrictor, and a control condition without FOV restriction. Participants were required to navigate through a complex maze-like environment using a controller using one of three restrictors. Compared to the control condition, the side restrictor was effective in mitigating cybersickness, reducing discomfort, improving subjective visibility, and enabling users to remain immersed for a longer period of time. Additionally, we found no empirical evidence of negative drawbacks when compared to the symmetric restrictor, which suggests that side restriction is an effective cybersickness mitigation technique for virtual environments with frequent turns.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper1
问问它们各自怎么用它相关 Paper
- The Effect of a Foveated Field-of-view Restrictor on VR SicknessIsayas Berhe Adhanom, Nathan Navarro Griffin, Paul R. MacNeilage, Eelke FolmerIEEE VR 2020 · 被引用 32 次
- Dynamic Field of View Restriction in 360° Video: Aligning Optical Flow and Visual SLAM to Mitigate VIMSPaulo Bala, Ian Oakley, Valentina Nisi, Nuno Jardim NunesCHI 2021 · 被引用 16 次
- Cybersickness Reduction via Gaze-Contingent Image DeformationColin Groth, Marcus A. Magnor, Steve Grogorick, Martin Eisemann 等SIGGRAPH 2024 · 被引用 16 次
- Comparative Evaluation of the Effects of Motion Control on Cybersickness in Immersive Virtual EnvironmentsRoshan Venkatakrishnan, Rohith Venkatakrishnan, Ayush Bhargava, Kathryn M. Lucaites 等IEEE VR 2020 · 被引用 6 次
- The Effect of Directional Airflow toward Vection and CybersicknessSeunghoon Park, Seungwoo Son, Jungha Kim, Gerard J. KimIEEE VR 2024 · 被引用 9 次
