Lune

ICCV2025顶会

GaussianSpeech: Audio-Driven Personalized 3D Gaussian Avatars

Shivangi Aneja, Artem Sevastopolsky, Tobias Kirschstein, Justus Thies, Angela Dai, Matthias Nießner

2025年份
8被引次数
2顶会引用

摘要

We introduce GaussianSpeech 1 , a novel approach that synthesizes high-fidelity animation sequences of photorealistic, personalized 3D human head avatars from spoken audio. To capture the expressive, detailed nature of human heads, including skin furrowing and finer-scale facial movements, we propose to couple speech signal with 3D Gaussian splatting to create realistic, temporally coherent motion sequences. We propose a compact and efficient 3DGS-based avatar representation that generates expression-dependent color and leverages wrinkle-and perceptually-based losses to synthesize facial details. To enable sequence modeling of 3D Gaussian splats with audio, we devise an audio-conditioned transformer model capable of extracting lip and expression features directly from audio input. Due to the absence of high-quality dataset of talking humans in correspondence with audio, we captured a new large-scale multi-view dataset of audio-visual sequences of talking humans with native English accents and diverse facial geometry. GaussianSpeech consistently achieves state-of-the-art quality with visually natural motion, while encompassing diverse facial expressions and styles.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

lune papers fulltext 1e2b1909-9c0d-4fd8-98cc-e67e76635267

引用它的顶会 Paper2

问问它们各自怎么用它

它引用的顶会 Paper29

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖