Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space
Hyunjee Lee, Youngsik Yun, Jeongmin Bae, Seoha Kim, Youngjung Uh
摘要
Understanding the 3D semantics of a scene is a fundamental problem for various scenarios such as embodied agents. While NeRFs and 3DGS excel at novel-view synthesis, previous methods for understanding their semantics have been limited to incomplete 3D understanding: their segmentation results are rendered as 2D masks that do not represent the entire 3D space. To address this limitation, we redefine the problem to segment the 3D volume and propose the following methods for better 3D understanding. We directly supervise the 3D points to train the language embedding field, unlike previous methods that anchor supervision at 2D pixels. We transfer the learned language field to 3DGS, achieving the first real-time rendering speed without sacrificing training time or accuracy. Lastly, we introduce a 3D querying and evaluation protocol for assessing the reconstructed geometry and semantics together. Code, checkpoints, and annotations are available at the project page.
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引用它的顶会 Paper7
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- LangField4D: Learning Identity-Adaptive and Spatio-Temporal Continuous 4D Language Fields for Dynamic ScenesYichao Xu, Qiaowei Miao, Jinsheng Quan, Wei Yang 等CVPR 2026
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