Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracing
Hongyu Shen, Junfeng Ni, Yixin Chen, Weishuo Li, Mingtao Pei, Siyuan Huang
摘要
We address the challenge of lifting visual segmentation to 3D in Gaussian Splatting. Existing methods often suffer from inconsistent 2D masks across viewpoints and produce noisy segmentation boundaries as they neglect these semantic cues to refine the learned Gaussians. To overcome this, we introduce Gaussian Instance Tracing (GIT), which augments the standard Gaussian representation with an instance weight matrix across input views. Leveraging the inherent consistency of Gaussians in 3D, we use this matrix to identify and correct segmentation inconsistencies. Furthermore, since each Gaussian ideally corresponds to a single object, we propose a GIT-guided adaptive density control mechanism to split and prune ambiguous Gaussians during training, resulting in sharper and more coherent 2D and 3D segmentation boundaries. Experimental results show that our method extracts clean 3D assets and consistently improves 3D segmentation in both online (e.g., self-prompting) and offline (e.g., contrastive lifting) settings, enabling applications such as hierarchical segmentation, object extraction, and scene editing.
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引用它的顶会 Paper4
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- Consistent Instance Field for Dynamic Scene UnderstandingJunyi Wu, Van Nguyen Nguyen, Benjamin Planche, Jiachen Tao 等CVPR 2026 · 被引用 3 次
- Lifting Unlabeled Internet-level Data for 3D Scene UnderstandingYixin Chen, Yaowei Zhang, Huangyue Yu, Junchao He 等CVPR 2026 · 被引用 1 次
- BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object ExtractionAlessio Mazzucchelli, Maria Naranjo-Almeida, Jorge Bustos-Sanchez, Mariella Dimiccoli 等CVPR 2026
它引用的顶会 Paper42
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- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman 等ICCV 2021 · 被引用 2,700 次
- Per-Pixel Classification is Not All You Need for Semantic SegmentationBowen Cheng, Alexander G. Schwing, Alexander KirillovNeurIPS 2021 · 被引用 2,196 次
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