An Evaluation of Native versus Foreign Communicative Interactions on Users' Behavioral Reactions towards Affective Virtual Crowds
Chang-Chun Wang, Matias Volonte, Elham Ebrahimi, Kuan-Yu Liu, Sai-Keung Wong, Sabarish V. Babu
摘要
This investigation compared the impact on the users’ non-verbal behaviors elicited by interacting with a crowd of emotional virtual humans (VHs) in native and non-native language settings. In a between-subject experiment, we collected objective metrics regarding the users’ behaviors during interaction with a crowd of VHs who expressed verbal and non-verbal communicative behaviors in response to users’ speech-based interaction. The study presented four VH crowd conditions based on their emotional disposition, namely Positive, Negative, Neutral, and Mixed, in accordance with which VHs exhibited the appropriate behaviors. Participants were tasked with collecting items in a virtual flea market, and they interacted using natural speech-based dialogue with the VHs. The language conditions were collected in the USA and under two different conditions in Taiwan. The participants in the USA group interacted with the VHs in English (a native language for the USA setting); and two different groups in Taiwan interacted with the VHs in either a foreign (English) or native (Mandarin) language, respectively. Results reveal that in the (TMA, TEN) and (UEN, TEN) conditions, native versus non-native language communication can alter social behaviors (e.g., interaction time) of participants towards virtual interlocutors. Our results also revealed strong effects of cultural differences on participants’ non-verbal social behaviors with VHs in the UEN and TMA conditions.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
相关 Paper
- Effects of Language Familiarity in Simulated Natural Dialogue with a Virtual Crowd of Digital Humans on Emotion Contagion in Virtual RealityMatias Volonte, Chang-Chun Wang, Elham Ebrahimi, Yu-Chun Hsu 等IEEE VR 2021 · 被引用 7 次
- Effects of Interacting with a Crowd of Emotional Virtual Humans on Users' Affective and Non-Verbal BehaviorsMatias Volonte, Yu-Chun Hsu, Kuan-Yu Liu, Joe P. Mazer 等IEEE VR 2020 · 被引用 22 次
- Engaged and Affective Virtual Agents: Their Impact on Social Presence, Trustworthiness, and Decision-Making in the Group DiscussionHanseob Kim, Bin Han, Jieun Kim, Muhammad Firdaus Syawaludin Lubis 等CHI 2024 · 被引用 34 次
- Quantifying Social Connection With Verbal and Non-Verbal Behaviors in Virtual Reality ConversationsHyunchul Kim, Jeongmi LeeCHI 2025 · 被引用 4 次
- The Stare-in-the-Crowd Effect in Virtual RealityPierre Raimbaud, Alberto Jovane, Katja Zibrek, Claudio Pacchierotti 等IEEE VR 2022 · 被引用 11 次
