Holoported Characters: Real-Time Free-Viewpoint Rendering of Humans from Sparse RGB Cameras
Ashwath Shetty, Marc Habermann, Guoxing Sun, Diogo C. Luvizon, Vladislav Golyanik, Christian Theobalt
摘要
We present the first approach to render highly realistic free-viewpoint videos of a human actor in general apparel, from sparse multi-view recording to display, in real-time at an unprecedented 4K resolution. At inference, our method only requires four camera views of the moving actor and the respective 3D skeletal pose. It handles actors in wide clothing, and reproduces even fine-scale dynamic detail, e.g. clothing wrinkles, face expressions, and hand gestures. At training time, our learning-based approach expects dense multi- view video and a rigged static surface scan of the actor. Our method comprises three main stages. Stage 1 is a skeleton-driven neural approach for high-quality capture of the detailed dynamic mesh geometry. Stage 2 is a novel solution to create a view-dependent texture using four test-time camera views as input. Finally, stage 3 comprises a new image-based refinement network rendering the final 4K image given the output from the previous stages. Our approach establishes a new benchmark for real-time rendering resolution and quality using sparse input camera views, unlocking possibilities for immersive telepresence. Code and data is available on our project page.
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引用它的顶会 Paper6
- ASH: Animatable Gaussian Splats for Efficient and Photoreal Human RenderingHaokai Pang, Heming Zhu, Adam Kortylewski, Christian Theobalt 等CVPR 2024 · 被引用 56 次
- EVA: Expressive Virtual Avatars from Multi-view VideosHendrik Junkawitsch, Guoxing Sun, Heming Zhu, Christian Theobalt 等SIGGRAPH 2025 · 被引用 4 次
- Relightable Holoported Characters: Capturing and Relighting Dynamic Human Performance from Sparse ViewsKunwar Maheep Singh, Jianchun Chen, Vladislav Golyanik, Stephan J. Garbin 等CVPR 2026 · 被引用 3 次
- EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar RenderingJianchun Chen, Yinda Zhang, Rohit Pandey, Thabo Beeler 等SIGGRAPH 2026
- Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected TexturesGuoxing Sun, Rishabh Dabral, Heming Zhu, Pascal Fua 等CVPR 2025
它引用的顶会 Paper25
- Everybody Dance NowCaroline Chan, Shiry Ginosar, Tinghui Zhou, Alexei A. EfrosICCV 2019 · 被引用 840 次
- Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular VideoEdgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer 等ICCV 2021 · 被引用 617 次
- HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular VideoChung-Yi Weng, Brian Curless, Pratul P. Srinivasan, Jonathan T. Barron 等CVPR 2022 · 被引用 411 次
- NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view ReconstructionYiming Wang, Qin Han, Marc Habermann, Kostas Daniilidis 等ICCV 2023 · 被引用 402 次
- Neural 3D Video Synthesis from Multi-view VideoTianye Li, Mira Slavcheva, Michael Zollhöfer, Simon Green 等CVPR 2022 · 被引用 324 次
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