Noisy Interactive Graph Search: An Uncertainty-Based Approach with Online Modeling of Latent Expertise and Difficulty
Han Linghu, Qianhao Cong, Liang Feng, Lei Chen, Jing Tang
摘要
Interactive graph search (IGS) has emerged as a powerful information retrieval paradigm for various applications. Given a hierarchy and an oracle that typically relies on human intelligence, IGS aims to identify the most precise concept for an unknown object while minimizing interaction costs. Most existing algorithms simplify the problem by assuming a perfect oracle that always provides correct answers. Others adopt an idealized noisy oracle that models noises as explicit error rates specified in advance and locate the target with Bayesian inference guided by a node-wise querying strategy. However, in real-world scenarios, the oracle inevitably makes mistakes and prior knowledge of the oracle is often limited. Moreover, the node-wise querying strategy that lacks holistic awareness of the search state and ignores the global hierarchical structure usually yields suboptimal queries. To address these challenges, we introduce IGS-RTA. We first formulate the problem based on search uncertainty, explicitly accounting for the randomness of the search state and hierarchical relations. We then propose a querying strategy that maximizes the expected uncertainty decrement. Our rigorous theoretical analysis establishes a logarithmic upper bound on the query complexity. In addition, to adapt to noisy settings with limited prior knowledge, we analyze oracle expertise and task difficulties, which characterize two groups of meta-factors that influence real query answering. We model their relationships using a probabilistic graphical model and design techniques to estimate these latent factors online. We evaluate IGS-RTA on two real-world datasets against six baselines. Results show that IGS-RTA improves search accuracy by up to 52% while reducing monetary costs by up to 8×.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper10
- Efficient Algorithms for Crowd-Aided CategorizationYuanbing Li, Xian Wu, Yifei Jin, Jian Li 等VLDB 2020 · 被引用 13 次
- Budget Constrained Interactive Search for Multiple TargetsXuliang Zhu, Xin Huang, Byron Choi, Jiaxin Jiang 等VLDB 2021 · 被引用 9 次
- Cost-Effective Algorithms for Average-Case Interactive Graph SearchQianhao Cong, Jing Tang, Yuming Huang, Lei Chen 等ICDE 2022 · 被引用 8 次
- Efficient Approximate Nearest Neighbor Search via Hemi-Sphere Centroids GraphRunwen Qiu, Jing TangSIGMOD 2026 · 被引用 5 次
- Noisy Interactive Graph SearchQianhao Cong, Jing Tang, Kai Han, Yuming Huang 等KDD 2022 · 被引用 4 次
相关 Paper
- Efficient Example-Guided Interactive Graph SearchZhuowei Zhao, Junhao Gan, Jianzhong Qi, Zhifeng BaoICDE 2024 · 被引用 1 次
- LLM-Powered Interactive Graph Search: A Scalable and Practical ApproachHan Linghu, Qianhao Cong, Yuming Huang, Shangqi Lu 等SIGMOD 2026 · 被引用 2 次
- Interactive Graph Search Made SimpleShangqi Lu, Ru Wang, Yufei TaoSIGMOD 2025 · 被引用 2 次
- Interactive Graph Search for Multiple Targets on DAGsZheng Wu, Xuliang Zhu, Yixiang Fang, Jianliang Xu 等VLDB 2025 · 被引用 1 次
- InterQuest: A Mixed-Initiative Framework for Dynamic User Interest Modeling in Conversational SearchYu Mei, Yuanxi Wang, Shiyi Wang, Qingyang Wan 等UIST 2025
