Game Theory-driven Rate Control for 360-Degree Video Coding
Tiesong Zhao, Jielian Lin, Yanjie Song, Xu Wang, Yuzhen Niu
Abstract
The 360-degree video (omnidirectional video) has become popular recently due to its capability of providing immersive experience, which is generally achieved via spherical moving pictures with freedom of viewpoint changing. Nevertheless, the support of full-view visual contents has inevitably reshaped its perceptual quality metric and dramatically increased its bitrate output after video coding. Therefore in 360-degree video coding, the Rate Control (RC) problem, which aims to maximize the resulted perceptual quality under bitrate constraint, has become a challenging task yet to be addressed. In this paper, we observe a latitude-based bitrate discrepancy in equirectangular-projected 360-degree video coding and further utilize this feature in bitrate allocation under panoramic vision. We introduce game theory to find optimal inter/intra-frame bit allocations that maximize the overall RC performance in terms of utility function. Finally, an overall framework is proposed that is capable of providing both an improved bitrate accuracy and an enhanced perceptual quality. Experimental results demonstrate the efficiency of proposed method, with promising RC performances for 4K and 8K 360-degree videos.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get ff6f246d-9137-4a28-81cf-4c818718ead2Related papers
- Low-latency FoV-adaptive Coding and Streaming for Interactive 360° Video StreamingYixiang Mao, Liyang Sun, Yong Liu, Yao WangACM MM 2020 · 28 citations
- Beyond Perspective: Neural 360-Degree Video CompressionAndy Regensky, Marc Windsheimer, Fabian Brand, André KaupICCV 2025 · 2 citations
- Personalized 360-Degree Video Streaming: A Meta-Learning ApproachYiyun Lu, Yifei Zhu, Zhi WangACM MM 2022 · 28 citations
- SphericRTC: A System for Content-Adaptive Real-Time 360-Degree Video CommunicationShuoqian Wang, Xiaoyang Zhang, Mengbai Xiao, Kenneth Chiu et al.ACM MM 2020 · 8 citations
- TBRA: Tiling and Bitrate Adaptation for Mobile 360-Degree Video StreamingLei Zhang, Yanyan Suo, Ximing Wu, Feng Wang et al.ACM MM 2021 · 48 citations
