3D Gaussian Editing with A Single Image
Guan Luo, Tian-Xing Xu, Ying-Tian Liu, Xiaoxiong Fan, Fang-Lue Zhang, Song-Hai Zhang
Abstract
The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D meshes, they often require accurately reconstructed meshes to perform editing, which limits their application in 3D content generation. To address this gap, we introduce a novel single-image-driven 3D scene editing approach based on 3D Gaussian Splatting, enabling intuitive manipulation via directly editing the content on a 2D image plane. Our method learns to optimize the 3D Gaussians to align with an edited version of the image rendered from a user-specified viewpoint of the original scene. To capture long-range object deformation, we introduce positional loss into the optimization process of 3D Gaussian Splatting and enable gradient propagation through reparameterization. To handle occluded 3D Gaussians when rendering from the specified viewpoint, we build an anchor-based structure and employ a coarse-to-fine optimization strategy capable of handling long-range deformation while maintaining structural stability. Furthermore, we design a novel masking strategy to adaptively identify non-rigid deformation regions for fine-scale modeling. Extensive experiments show the effectiveness of our method in handling geometric details, long-range, and non-rigid deformation, demonstrating superior editing flexibility and quality compared to previous approaches.
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Install the CLIlune papers fulltext efc1e781-3800-4cb4-9549-e7ff29817136Cited by top-tier papers7
- SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image GenerationVaibhav Agrawal, Rishubh Parihar, Pradhaan Bhat, Ravi Kiran Sarvadevabhatla et al.CVPR 2026 · 5 citations
- RTR-GS: 3D Gaussian Splatting for Inverse Rendering with Radiance Transfer and ReflectionYongyang Zhou, Fanglue Zhang, Zichen Wang, Lei ZhangACM MM 2025 · 4 citations
- DEGauss: Defending Against Malicious 3D Editing for Gaussian SplattingLingzhuang Meng, Mingwen Shao, Yuanjian Qiao, Xiang LvNeurIPS 2025 · 4 citations
- MotionDiff: Training-Free Zero-Shot Interactive Motion Editing via Flow-Assisted Multi-View DiffusionYikun Ma, Yiqing Li, Jiawei Wu, Xing Luo et al.ICCV 2025 · 2 citations
- Compass Control: Multi Object Orientation Control for Text-to-Image GenerationRishubh Parihar, Vaibhav Agrawal, Sachidanand VS, Venkatesh Babu RadhakrishnanCVPR 2025
Builds on33
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh et al.ICML 2021 · 47,906 citations
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser et al.CVPR 2022 · 13,123 citations
- Photorealistic Text-to-Image Diffusion Models with Deep Language UnderstandingChitwan Saharia, William Chan, Saurabh Saxena, Lala Li et al.NeurIPS 2022 · 8,965 citations
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
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