Auditory Feedback for Standing Balance Improvement in Virtual Reality
M. Rasel Mahmud, Michael Stewart, Alberto Cordova, John Quarles
Abstract
Virtual Reality (VR) users often experience postural instability, i.e., balance problems, which could be a major barrier to universal usability and accessibility for all, especially for persons with balance impairments. Prior research has confirmed the imbalance effect, but minimal research has been conducted to reduce this effect. We recruited 42 participants (with balance impairments: 21, without balance impairments: 21) to investigate the impact of several auditory techniques on balance in VR, specifically spatial audio, static rest frame audio, rhythmic audio, and audio mapped to the center of pressure (CoP). Participants performed two types of tasks - standing visual exploration and standing reach and grasp. Within-subject results showed that each auditory technique improved balance in VR for both persons with and without balance impairments. Spatial and CoP audio improved balance significantly more than other auditory conditions. The techniques presented in this research could be used in future virtual environments to improve standing balance and help push VR closer to universal usability.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext ec1cf030-06be-4b74-958e-ae40064fa96cCited by top-tier papers1
Ask how each one uses itRelated papers
- Multimodal Feedback to Make Real Walking in Virtual Reality More Accessible for People with and Without Mobility ImpairmentsM. Rasel Mahmud, Nafisa Anjum, Alberto Cordova, John QuarlesIEEE VR 2026
- Evaluating the Effect of Binaural Auralization on Audiovisual Plausibility and Communication Behavior in Virtual RealityFelix Immohr, Gareth Rendle, Anton Lammert, Annika Neidhardt et al.IEEE VR 2024 · 9 citations
- Modeling the Impact of Head-Body Rotations on Audio-Visual Spatial Perception for Virtual Reality ApplicationsEdurne Bernal-Berdun, Mateo Vallejo, Qi Sun, Ana Serrano et al.IEEE VR 2024 · 11 citations
- Studying the Effects of Congruence of Auditory and Visual Stimuli on Virtual Reality ExperiencesHayeon Kim, In-Kwon LeeIEEE VR 2022 · 48 citations
- Multi-modal Spatial Object Localization in Virtual Reality for Deaf and Hard-of-Hearing PeopleMohammadreza Mirzaei, Peter Kán, Hannes KaufmannIEEE VR 2021 · 17 citations
