What does it mean to cycle in Virtual Reality? Exploring Cycling Fidelity and Control of VR Bicycle Simulators
Andrii Matviienko, Hajris Hoxha, Max Mühlhäuser
Abstract
Creating highly realistic Virtual Reality (VR) bicycle experiences can be time-consuming and expensive. Moreover, it is unclear what hardware parts are necessary to design a bicycle simulator and whether a bicycle is needed at all. In this paper, we investigated cycling fidelity and control of VR bicycle simulators. For this, we developed and evaluated three cycling simulators: (1) cycling without a bicycle (bikeless), (2) cycling on a fixed (stationary) and (3) moving bicycle (tandem) with four levels of control (no control, steering, pedaling, and steering + pedaling). To evaluate all combinations of fidelity and control, we conducted a controlled experiment (N = 24) in indoor and outdoor settings. We found that the bikeless setup provides the highest feeling of safety, while the tandem leads to the highest realism without increasing motion sickness. Moreover, we discovered that bicycles are not essential for cycling in VR.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext e8f83624-c5bd-4892-a3f1-c5405fae2d7cCited by top-tier papers2
- SilverCycling: Exploring the Impact of Bike-Based Locomotion on Spatial Orientation for Older Adults in VRQiongyan Chen, Zhiqing Wu, Yucheng Liu, Lei Han et al.UbiComp 2024 · 18 citations
- Determining Perception Thresholds for Real and Virtual Inclinations While Cycling in Virtual RealityJonas Keppel, Marvin Prochazka, Stefan Lewin, Markus Stroehnisch et al.CHI 2026 · 3 citations
Builds on3
- WalkingVibe: Reducing Virtual Reality Sickness and Improving Realism while Walking in VR using Unobtrusive Head-mounted Vibrotactile FeedbackYi-Hao Peng, Carolyn Yu, Shi-Hong Liu, Chung-Wei Wang et al.CHI 2020 · 75 citations
- BikeAR: Understanding Cyclists' Crossing Decision-Making at Uncontrolled Intersections using Augmented RealityAndrii Matviienko, Florian Müller, Dominik Schön, Paul Seesemann et al.CHI 2022 · 61 citations
- Reducing Virtual Reality Sickness for Cyclists in VR Bicycle SimulatorsAndrii Matviienko, Florian Müller, Marcel Zickler, Lisa Alina Gasche et al.CHI 2022 · 56 citations
Related papers
- Comparative Evaluation of the Effects of Motion Control on Cybersickness in Immersive Virtual EnvironmentsRoshan Venkatakrishnan, Rohith Venkatakrishnan, Ayush Bhargava, Kathryn M. Lucaites et al.IEEE VR 2020 · 6 citations
- Walking by Cycling: A Novel In-Place Locomotion User Interface for Seated Virtual Reality ExperiencesJann Philipp Freiwald, Oscar Ariza, Omar Janeh, Frank SteinickeCHI 2020 · 60 citations
- Mitigating VR Motion Sickness Through Multi-sensory Simulation of Wind Sensation (MSSWS): A Vestibular-Visual Synchronization ApproachYuan Yue, Chao Zhou, Tangjun Qu, Yan Hu et al.IEEE VR 2026 · 1 citation
- Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual realityYann Moullec, Mélanie Cogné, Justine Saint-Aubert, Anatole LécuyerIEEE VR 2023 · 17 citations
- Toward Immersive Self-Driving Simulations: Reports from a User Study across Six PlatformsDohyeon Yeo, Gwangbin Kim, Seungjun KimCHI 2020 · 49 citations
