CVPR2024
SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors
Dave Zhenyu Chen, Haoxuan Li, Hsin-Ying Lee, Sergey Tulyakov, Matthias Nießner
Abstract
Figure 1. We introduce SceneTex, a text-driven texture synthesis architecture for 3D indoor scenes. Given scene geometries and text prompts as input, SceneTex generates high-quality and style-consistent textures via depth-to-image diffusion priors.