Firefly: Untethered Multi-user VR for Commodity Mobile Devices
Xing Liu, Christina Vlachou, Feng Qian, Chendong Wang, Kyu-Han Kim
Abstract
Firefly is an untethered multi-user virtual reality (VR) system for commodity mobile devices. It supports more than 10 users to simultaneously enjoy high-quality VR content using a single commodity server, a single WiFi access point, and commercial off-the-shelf (COTS) mobile devices. Firefly employs a series of techniques including offline content preparation, viewport-adaptive streaming with motion prediction, adaptive content quality control among users, to name a few, to ensure good image quality, low motion-to-photon delay, a high frame rate at 60 FPS, scalability with respect to the number of users, and fairness among users. We have implemented Firefly in 17,400 lines of code. We use our prototype to demonstrate, for the first time, the feasibility of supporting 15 mobile VR users at 60 FPS using COTS smartphones and a single AP/server.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext e1bb3648-1750-4540-b6f1-841863e84eb3Cited by top-tier papers9
- Q-VR: system-level design for future mobile collaborative virtual realityChenhao Xie, Xie Li, Yang Hu, Huwan Peng et al.ASPLOS 2021 · 36 citations
- MuV2: Scaling up Multi-user Mobile Volumetric Video Streaming via Content Hybridization and SharingYu Liu, Puqi Zhou, Zejun Zhang, Anlan Zhang et al.MobiCom 2024 · 16 citations
- Habitus: Boosting Mobile Immersive Content Delivery through Full-body Pose Tracking and Multipath NetworkingAnlan Zhang, Chendong Wang, Yuming Hu, Ahmad Hassan et al.NSDI 2024 · 14 citations
- VR Viewport Pose Model for Quantifying and Exploiting Frame CorrelationsYing Chen, Hojung Kwon, Hazer Inaltekin, Maria GorlatovaINFOCOM 2022 · 10 citations
- SEED: a SIM-based solution to 5G failuresJinghao Zhao, Zhaowei Tan, Yifei Xu, Zhehui Zhang et al.SIGCOMM 2022 · 5 citations
Builds on1
Related papers
- Coterie: Exploiting Frame Similarity to Enable High-Quality Multiplayer VR on Commodity Mobile DevicesJiayi Meng, Sibendu Paul, Y. Charlie HuASPLOS 2020 · 60 citations
- Roaming Free in the VR World with MP2Yifei Xu, Xumiao Zhang, Yuning Chen, Pan Hu et al.USENIX ATC 2025 · 2 citations
- FovRL: Joint Foveation and Quality Control for Immersive VR Streaming Using Reinforcement LearningYuk Hang Tsui, Ze Wu, Ahmad Alhilal, Matti Siekkinen et al.WWW 2026 · 1 citation
- Scalable Collocated Multi-User VR Through Virtual Environment User Spatial CoherenceYuqi Zhou, Shuqi Liao, Yufeng Chen, Sonia Fahmy et al.IEEE VR 2026
- FarfetchFusion: Towards Fully Mobile Live 3D Telepresence PlatformKyungjin Lee, Juheon Yi, Youngki LeeMobiCom 2023 · 30 citations
