Lune

ICML2024Top-tier venue

Impact of Decentralized Learning on Player Utilities in Stackelberg Games

Kate Donahue, Nicole Immorlica, Meena Jagadeesan, Brendan Lucier, Aleksandrs Slivkins

2024Year
9Citations
4Top-tier citations

Abstract

When deployed in the world, a learning agent such as a recommender system or a chatbot often repeatedly interacts with another learning agent (such as a user) over time. In many such two-agent systems, each agent learns separately and the rewards of the two agents are not perfectly aligned. To better understand such cases, we examine the learning dynamics of the two-agent system and the implications for each agent's objective. We model these systems as Stackelberg games with decentralized learning and show that standard regret benchmarks (such as Stackelberg equilibrium payoffs) result in worst-case linear regret for at least one player. To better capture these systems, we construct a relaxed regret benchmark that is tolerant to small learning errors by agents. We show that standard learning algorithms fail to provide sublinear regret, and we develop algorithms to achieve near-optimal O(T2/3)O(T^{2/3}) regret for both players with respect to these benchmarks. We further design relaxed environments under which faster learning (O(T)O(\sqrt{T})) is possible. Altogether, our results take a step towards assessing how two-agent interactions in sequential and decentralized learning environments affect the utility of both agents.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext d77b12ea-0510-4664-a7d2-cfab07cc71ca

Cited by top-tier papers4

Ask how each one uses it

Builds on28

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines