DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-Free 3D Reconstruction
Rui Wang, Quentin Lohmeyer, Mirko Meboldt, Siyu Tang
Abstract
Reconstructing clean, distractor-free 3D scenes from realworld captures remains a significant challenge, particularly in highly dynamic and cluttered settings such as egocentric videos. To tackle this problem, we introduce DeGauss, a simple and robust self-supervised framework for dynamic scene reconstruction based on a decoupled dynamic-static Gaussian Splatting design. DeGauss models dynamic elements with foreground Gaussians and static content with background Gaussians, using a probabilistic mask to coordinate their composition and enable independent yet complementary optimization. DeGauss generalizes robustly across a wide range of real-world scenarios, from casual image collections to long, dynamic egocentric videos, without relying on complex heuristics or extensive supervision. Experiments on benchmarks including NeRF-on-the-go, ADT, AEA, Hot3D, and EPIC-Fields demonstrate that DeGauss consistently outperforms existing methods, establishing a strong baseline for generalizable, distractor-free 3D reconstruction in highly dynamic, interaction-rich environments.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext d3bc1273-03e3-4703-9661-d4f60abae554Cited by top-tier papers7
- SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion GroupingAllen Tu, Haiyang Ying, Alex Hanson, Yonghan Lee et al.CVPR 2026 · 5 citations
- AeroDGS: Physically Consistent Dynamic Gaussian Splatting for Single-Sequence Aerial 4D ReconstructionHanyang Liu, Rongjun QinCVPR 2026 · 2 citations
- Benchmarking PhD-Level Coding in 3D Geometric Computer VisionWenyi Li, Renkai Luo, Yue Yu, Huan-ang Gao et al.CVPR 2026 · 2 citations
- DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction FailuresXu Wang, Zhiru Wang, Shiyun Xie, Chengwei Pan et al.CVPR 2026 · 1 citation
- Dynamic-Static Decomposition for Novel View Synthesis of Dynamic Scenes with Spiking NeuronsLingyun Dai, Zehao Chen, Yan Liu, Shi Gu et al.CVPR 2026
Builds on22
- Segment AnythingAlexander Kirillov, Eric Mintun, Nikhila Ravi, Hanzi Mao et al.ICCV 2023 · 13,211 citations
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Nerfstudio: A Modular Framework for Neural Radiance Field DevelopmentMatthew Tancik, Ethan Weber, Evonne Ng, Ruilong Li et al.SIGGRAPH 2023 · 592 citations
- 4D Gaussian Splatting for Real-Time Dynamic Scene RenderingGuanjun Wu, Taoran Yi, Jiemin Fang, Lingxi Xie et al.CVPR 2024 · 513 citations
- Neural 3D Video Synthesis from Multi-view VideoTianye Li, Mira Slavcheva, Michael Zollhöfer, Simon Green et al.CVPR 2022 · 324 citations
Related papers
- Flux4D: Flow-based Unsupervised 4D ReconstructionJingkang Wang, Henry Che, Yun Chen, Ze Yang et al.NeurIPS 2025 · 10 citations
- 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View SynthesisZhicheng Lu, Xiang Guo, Le Hui, Tianrui Chen et al.CVPR 2024 · 33 citations
- HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic SceneJianing Chen, Zehao Li, Yujun Cai, Hao Jiang et al.NeurIPS 2025 · 14 citations
- DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving ScenesChensheng Peng, Chengwei Zhang, Yixiao Wang, Chenfeng Xu et al.CVPR 2025
- DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene RenderingJie Chen, Zhangchi Hu, Peixi Wu, Huyue Zhu et al.ICCV 2025 · 2 citations
