DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Rendering
Jie Chen, Zhangchi Hu, Peixi Wu, Huyue Zhu, Hebei Li, Xiaoyan Sun
Abstract
Dynamic scene reconstruction is a long-term challenge in 3D vision. Existing plane-based methods in dynamic Gaussian splatting suffer from an unsuitable low-rank assumption, causing feature overlap and poor rendering quality. Although 4D hash encoding provides an explicit representation without low-rank constraints, directly applying it to the entire dynamic scene leads to substantial hash collisions and redundancy. To address these challenges, we present DASH, a real-time dynamic scene rendering framework that employs 4D hash encoding coupled with self-supervised decomposition. Our approach begins with a self-supervised decomposition mechanism that separates dynamic and static components without manual annotations or precomputed masks. Next, we introduce a multiresolution 4D hash encoder for dynamic elements, providing an explicit representation that avoids the low-rank assumption. Finally, we present a spatio-temporal smoothness regularization strategy to mitigate unstable deformation artifacts. Experiments on real-world datasets demonstrate that DASH achieves state-of-the-art dynamic rendering performance, exhibiting enhanced visual quality at realtime speeds of 264 FPS on a single 4090 GPU. Code: https://github.com/chenj02/DASH.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 939f210d-a7aa-4530-b614-74f9135701fbCited by top-tier papers1
Ask how each one uses itBuilds on39
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- Efficient Geometry-aware 3D Generative Adversarial NetworksEric R. Chan, Connor Z. Lin, Matthew A. Chan, Koki Nagano et al.CVPR 2022 · 984 citations
- Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular VideoEdgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer et al.ICCV 2021 · 617 citations
- Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian SplattingZeyu Yang, Hongye Yang, Zijie Pan, Li ZhangICLR 2024 · 529 citations
Related papers
- Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian SplattingJiawei Xu, Zexin Fan, Jian Yang, Jin XieNeurIPS 2024 · 64 citations
- 4D Gaussian Splatting for Real-Time Dynamic Scene RenderingGuanjun Wu, Taoran Yi, Jiemin Fang, Lingxi Xie et al.CVPR 2024 · 513 citations
- Flux4D: Flow-based Unsupervised 4D ReconstructionJingkang Wang, Henry Che, Yun Chen, Ze Yang et al.NeurIPS 2025 · 10 citations
- ST-4DGS: Spatial-Temporally Consistent 4D Gaussian Splatting for Efficient Dynamic Scene RenderingDeqi Li, Shi-Sheng Huang, Zhiyuan Lu, Xinran Duan et al.SIGGRAPH 2024 · 33 citations
- MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectioanl Blending with Hierarchical DensificationSangwoon Kwak, Weeyoung Kwon, Jun Young Jeong, Geonho Kim et al.CVPR 2026
