Lune

ICML2026Top-tier venue

CoverPruneGS: Coverage-Preserving Structured Pruning for Hierarchical 3D Gaussian Splatting from Sparse-View Monocular Videos

Yang Xiao, Guoan Xu, Guxue Gao, Qiang Wu, Wenjing Jia

2026Year

Abstract

Reconstructing complete yet compact 3D Gaussian Splatting (3DGS) representations from sparse-view monocular videos remains a significant challenge. While hierarchical training with Video Frame Interpolation (VFI) improves coverage, its correlated pseudo-views and repeated merging accumulate structured, non-i.i.d. redundancy, violating the implicit independence assumptions of standard pruning methods and rendering global thresholding ineffectual. We propose CoverPruneGS, a coverage-preserving structured pruning framework specifically designed for hierarchical 3DGS. Our approach implements a coarse-to-fine pruning pipeline using voxel-based local diversity selection and ground-truth-guided lazy refinement via randomized dropout rendering. To ensure reliable refinement, we introduce a footprint-aware CUDA attribution mechanism. By aggregating ground-truth-aligned error degradation across Gaussian-influenced pixels, we generate faithful importance scores that enable precise, quantile-based "rescue" of essential primitives. Experimental results across multiple datasets demonstrate that CoverPruneGS substantially reduces Gaussian counts by 56.8% and significantly accelerates inference speeds, all while enhancing or maintaining the quality of novel view synthesis.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext cfb46803-cd54-4cbc-adc2-8f5555df2265

Builds on18

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines