Customizing Generated Signs and Voices of AI Avatars: Deaf-Centric Mixed-Reality Design for Deaf-Hearing Communication
Si Chen, Haocong Cheng, Suzy Su, Stephanie Patterson, Raja S. Kushalnagar, Yun Huang, Qi Wang
Abstract
This study investigates innovative interaction designs for communication and collaborative learning between learners of mixed hearing and signing abilities, leveraging advancements in mixed reality technologies like Apple Vision Pro and generative AI for animated avatars. Adopting a participatory design approach, we engaged 15 d/Deaf and hard of hearing (DHH) students to brainstorm ideas for an AI avatar with interpreting ability (sign language to English and English to sign language) that would facilitate their face-to-face communication with hearing peers. Participants envisioned the AI avatars to address some issues with human interpreters, such as lack of availability, and provide affordable options to expensive personalized interpreting services. Our findings indicate a range of preferences for integrating the AI avatars with actual human figures of both DHH and hearing communication partners. The participants highlighted the importance of having control over customizing the AI avatar, such as AI-generated signs, voices, facial expressions, and their synchronization for enhanced emotional display in communication. Based on our findings, we propose a suite of design recommendations that balance respecting sign language norms with adherence to hearing social norms. Our study offers insights into improving the authenticity of generative AI in scenarios involving specific and sometimes unfamiliar social norms.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext c3d0c656-10ad-4bd6-aa72-c8fa1867d6ccBuilds on16
- A Systematic Review on the Visualization of Avatars and Agents in AR & VR displayed using Head-Mounted DisplaysFlorian Weidner, Gerd Boettcher, Stephanie Arévalo Arboleda, Chenyao Diao et al.IEEE VR 2023 · 132 citations
- Understanding the Telework Experience of People with DisabilitiesJohn C. TangCSCW 2021 · 107 citations
- UX Research on Conversational Human-AI Interaction: A Literature Review of the ACM Digital LibraryQingxiao Zheng, Yiliu Tang, Yiren Liu, Weizi Liu et al.CHI 2022 · 99 citations
- Anticipate and Adjust: Cultivating Access in Human-Centered MethodsKelly Mack, Emma McDonnell, Venkatesh Potluri, Maggie Xu et al.CHI 2022 · 80 citations
- Signing at Scale: Learning to Co-Articulate Signs for Large-Scale Photo-Realistic Sign Language ProductionBen Saunders, Necati Cihan Camgöz, Richard BowdenCVPR 2022 · 64 citations
Related papers
- Towards AI-driven Sign Language Generation with Non-manual MarkersHan Zhang, Rotem Shalev-Arkushin, Vasileios Baltatzis, Connor Gillis et al.CHI 2025 · 12 citations
- "In this online environment, we're limited": : Exploring Inclusive Video Conferencing Design for SignersJazz Rui Xia Ang, Ping Liu, Emma McDonnell, Sarah CoppolaCHI 2022 · 41 citations
- Towards Inclusive Video Commenting: Introducing Signmaku for the Deaf and Hard-of-HearingSi Chen, Haocong Cheng, Jason Situ, Desirée Kirst et al.CHI 2024 · 11 citations
- Inclusive Emotion Technologies: Addressing the Needs of d/Deaf and Hard of Hearing Learners in Video-Based LearningSi Chen, Jason Situ, Haocong Cheng, Suzy Su et al.CSCW 2025 · 6 citations
- Exploring Deaf And Hard of Hearing Peoples' Perspectives On Tasks In Augmented Reality: Interacting With 3D Objects And Instructional ComprehensionSanzida Mojib Luna, Jiangnan Xu, Garreth W. Tigwell, Nicolas J. LaLone et al.CHI 2025 · 6 citations
