Lune

SIGGRAPH2021Top-tier venue

A time-independent deformer for elastic contacts

Camille Brunel, Pierre Bénard, Gaël Guennebaud

2021Year
5Citations

Abstract

We present a purely geometric, time-independent deformer resolving local contacts between elastic objects, including self-collisions between adjacent parts of the same object that often occur in character skinning animation. Starting from multiple meshes in intersection, our deformer first computes the parts of the surfaces remaining in contact, and then applies a procedural displacement with volume preservation. Although our deformer processes each frame independently, it achieves temporally continuous deformations with artistic control of the bulge through few pseudo-stiffness parameters. The plausibility of the deformation is further enhanced by anisotropically spreading the volume-preserving bulge. The result is a robust, real-time deformer that can handle complex geometric configurations such as a ball squashed by a hand, colliding lips, bending fingers, etc.

Ask about this paper

Ask your agent about it.

Lune has read the top-tier papers around this one, so every answer names the papers it rests on.

Questions to start from

Your agent calls

Lunesearch_papers

Ask in Lune

Free to start. No credit card required.

lune papers get c00e6d75-3e7a-49c3-93fc-e751e42b5ad2

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines