COLMAP-Free 3D Gaussian Splatting
Yang Fu, Xiaolong Wang, Sifei Liu, Amey Kulkarni, Jan Kautz, Alexei A. Efros
Abstract
While neural rendering has led to impressive advances in scene reconstruction and novel view synthesis, it relies heavily on accurately pre-computed camera poses. To relax this constraint, multiple efforts have been made to train Neural Radiance Fields (NeRFs) without pre-processed camera poses. However, the implicit representations of NeRFs provide extra challenges to optimize the 3D structure and camera poses at the same time. On the other hand, the recently proposed 3D Gaussian Splatting provides new opportunities given its explicit point cloud representations. This paper leverages both the explicit geometric representation and the continuity of the input video stream to perform novel view synthesis without any SfM preprocessing. We process the input frames in a sequential manner and progressively grow the 3D Gaussians set by taking one input frame at a time, without the need to pre-compute the camera poses. Our method significantly improves over previous approaches in view synthesis and camera pose estimation under large motion changes. Our project page is https://oasisyang.github.io/colmap-free-3dgs.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext be6c378d-cf10-404b-999e-f2f289bffe0dCited by top-tier papers89
- MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian SplattingRuijie Zhu, Yanzhe Liang, Hanzhi Chang, Jiacheng Deng et al.NeurIPS 2024 · 87 citations
- GFlow: Recovering 4D World from Monocular VideoShizun Wang, Xingyi Yang, Qiuhong Shen, Zhenxiang Jiang et al.AAAI 2025 · 47 citations
- A Construct-Optimize Approach to Sparse View Synthesis without Camera PoseKaiwen Jiang, Yang Fu, Mukund Varma T., Yash Belhe et al.SIGGRAPH 2024 · 20 citations
- On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed ImagesAndreas Meuleman, Ishaan N. Shah, Alexandre Lanvin, Bernhard Kerbl et al.SIGGRAPH 2025 · 19 citations
- EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian SplattingBohao Liao, Wei Zhai, Zengyu Wan, Zhixin Cheng et al.NeurIPS 2025 · 19 citations
Builds on28
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- Implicit Neural Representations with Periodic Activation FunctionsVincent Sitzmann, Julien N. P. Martel, Alexander W. Bergman, David B. Lindell et al.NeurIPS 2020 · 4,008 citations
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman et al.ICCV 2021 · 2,700 citations
- Vision Transformers for Dense PredictionRené Ranftl, Alexey Bochkovskiy, Vladlen KoltunICCV 2021 · 2,647 citations
Related papers
- Deep Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian SplattingYu Chen, Rolandos Alexandros Potamias, Evangelos Ververas, Jifei Song et al.NeurIPS 2025
- 4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular VideosMengqi Guo, Bo Xu, Yanyan Li, Gim Hee LeeNeurIPS 2025 · 2 citations
- 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View SynthesisZhicheng Lu, Xiang Guo, Le Hui, Tianrui Chen et al.CVPR 2024 · 33 citations
- NopeRoomGS: Indoor 3D Gaussian Splatting Optimization without Camera Pose InputWenbo Li, Yan Xu, Mingde Yao, Fengjie Liang et al.NeurIPS 2025 · 1 citation
- FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage TrainingRuihong Yin, Vladimir Yugay, Yue Li, Sezer Karaoglu et al.NeurIPS 2024 · 29 citations
