Lune

AAAI2026Top-tier venue

Human Motion Synthesis in 3D Scenes via Unified Scene Semantic Occupancy

Jingyu Gong, Kunkun Tong, Zhuoran Chen, Chuanhan Yuan, Mingang Chen, Zhizhong Zhang, Xin Tan, Yuan Xie

2026Year
2Top-tier citations

Abstract

Human motion synthesis in 3D scenes relies heavily on scene comprehension, while current methods focus mainly on scene structure but ignore the semantic understanding. In this paper, we propose a human motion synthesis framework that take an unified Scene Semantic Occupancy (SSO) for scene representation, termed SSOMotion. We design a bi-directional triplane decomposition to derive a compact version of the SSO, and scene semantics are mapped to an unified feature space via CLIP encoding and shared linear dimensionality reduction. Such strategy can derive the fine-grained scene semantic structures while significantly reduce redundant computations. We further take these scene hints and movement direction derived from instructions for motion control via framewise scene query. Extensive experiments and ablation studies conducted on cluttered scenes using ShapeNet furniture, as well as scanned scenes from PROX and Replica datasets, demonstrate its cutting-edge performance while validating its effectiveness and generalization ability. Code will be publicly available at https://github.com/jingyugong/SSOMotion .

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext bbac3fd1-2c1b-43d3-99e2-a03e3eb46dd6

Cited by top-tier papers2

Ask how each one uses it

Builds on24

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines