Lune

INFOCOM2020Top-tier venue

MABSTA: Collaborative Computing over Heterogeneous Devices in Dynamic Environments

Yi-Hsuan Kao, Kwame-Lante Wright, Po-Han Huang, Bhaskar Krishnamachari, Fan Bai

2020Year
7Citations

Abstract

Collaborative computing, leveraging resource on multiple wireless-connected devices, enables complex applications that a single device cannot support individually. However, the problem of assigning tasks over devices becomes challenging in the dynamic environments encountered in real-world settings, considering that the resource availability and channel conditions change over time in unpredictable ways due to mobility and other factors. In this paper, we formulate the task assignment problem as an online learning problem using an adversarial multi-armed bandit framework. We propose MABSTA, a novel algorithm that learns the performance of unknown devices and channel qualities continually through exploratory probing and makes task assignment decisions by exploiting the gained knowledge. The implementation of MABSTA, based on Gibbs Sampling approach, is computational-light and offers competitive performance in different scenarios on the trace-data obtained from a wireless IoT testbed. Furthermore, we prove that MABSTA is 1-competitive compared to the best offline assignment for any dynamic environment without stationarity assumptions, and demonstrate the polynomial-time algorithm for the exact implementation of the sampling process. To the best of our knowledge, MABSTA is the first online learning algorithm tailored to this class of problems.

Ask about this paper

Ask your agent about it.

Lune has read the top-tier papers around this one, so every answer names the papers it rests on.

Questions to start from

Your agent calls

Lunesearch_papers

Ask in Lune

Free to start. No credit card required.

lune papers get bba4e3c9-b76d-43fb-a80e-06ec1e7a57af

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines