Lune

NeurIPS2020Top-tier venue

Consequences of Misaligned AI

Simon Zhuang, Dylan Hadfield-Menell

2020Year
120Citations
24Top-tier citations

Abstract

AI systems often rely on two key components: a specified goal or reward function and an optimization algorithm to compute the optimal behavior for that goal. This approach is intended to provide value for a principal: the user on whose behalf the agent acts. The objectives given to these agents often refer to a partial specification of the principal's goals. We consider the cost of this incompleteness by analyzing a model of a principal and an agent in a resource constrained world where the LL attributes of the state correspond to different sources of utility for the principal. We assume that the reward function given to the agent only has support on J<LJ<L attributes. The contributions of our paper are as follows: 1) we propose a novel model of an incomplete principal-agent problem from artificial intelligence; 2) we provide necessary and sufficient conditions under which indefinitely optimizing for any incomplete proxy objective leads to arbitrarily low overall utility; and 3) we show how modifying the setup to allow reward functions that reference the full state or allowing the principal to update the proxy objective over time can lead to higher utility solutions. The results in this paper argue that we should view the design of reward functions as an interactive and dynamic process and identifies a theoretical scenario where some degree of interactivity is desirable.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext b80151eb-c021-40cb-9fea-48b03f41e850

Cited by top-tier papers24

Ask how each one uses it

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines