Structure Learning for Approximate Solution of Many-Player Games
Zun Li, Michael P. Wellman
Abstract
Games with many players are difficult to solve or even specify without adopting structural assumptions that enable representation in compact form. Such structure is generally not given and will not hold exactly for particular games of interest. We introduce an iterative structure-learning approach to search for approximate solutions of many-player games, assuming only black-box simulation access to noisy payoff samples. Our first algorithm, K-Roles, exploits symmetry by learning a role assignment for players of the game through unsupervised learning (clustering) methods. Our second algorithm, G3L, seeks sparsity by greedy search over local interactions to learn a graphical game model. Both algorithms use supervised learning (regression) to fit payoff values to the learned structures, in compact representations that facilitate equilibrium calculation. We experimentally demonstrate the efficacy of both methods in reaching quality solutions and uncovering hidden structure, on both perfectly and approximately structured game instances.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext b71b132a-50f4-4fdf-a993-e8c521d53e27Cited by top-tier papers3
- Evolution Strategies for Approximate Solution of Bayesian GamesZun Li, Michael P. WellmanAAAI 2021 · 19 citations
- Calibration of Shared Equilibria in General Sum Partially Observable Markov GamesNelson Vadori, Sumitra Ganesh, Prashant P. Reddy, Manuela VelosoNeurIPS 2020 · 18 citations
- For Learning in Symmetric Teams, Local Optima are Global Nash EquilibriaScott Emmons, Caspar Oesterheld, Andrew Critch, Vincent Conitzer et al.ICML 2022 · 12 citations
Related papers
- Predicting deliberative outcomesVikas K. Garg, Tommi S. JaakkolaICML 2020 · 1 citation
- Multi-Scale Games: Representing and Solving Games on Networks with Group StructureKun Jin, Yevgeniy Vorobeychik, Mingyan LiuAAAI 2021 · 4 citations
- Learning Discrete-Time Major-Minor Mean Field GamesKai Cui, Gökçe Dayanikli, Mathieu Laurière, Matthieu Geist et al.AAAI 2024 · 5 citations
- Graphon Mean Field Games with a Representative Player: Analysis and Learning AlgorithmFuzhong Zhou, Chenyu Zhang, Xu Chen, Xuan DiICML 2024 · 8 citations
- Learning Coalition Structures with GamesYixuan Even Xu, Chun Kai Ling, Fei FangAAAI 2024 · 2 citations
