CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes
Yang Liu, Chuanchen Luo, Zhongkai Mao, Junran Peng, Zhaoxiang Zhang
Abstract
Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately representing surfaces, especially in large and complex scenarios, remains a significant challenge due to the unstructured nature of 3DGS. In this paper, we present CityGaussianV2, a novel approach for large-scale scene reconstruction that addresses critical challenges related to geometric accuracy and efficiency. Building on the favorable generalization capabilities of 2D Gaussian Splatting (2DGS), we address its convergence and scalability issues. Specifically, we implement a decomposed-gradient-based densification and depth regression technique to eliminate blurry artifacts and accelerate convergence. To scale up, we introduce an elongation filter that mitigates Gaussian count explosion caused by 2DGS degeneration. Furthermore, we optimize the CityGaussian pipeline for parallel training, achieving up to 10 compression, at least 25% savings in training time, and a 50% decrease in memory usage. We also established standard geometry benchmarks under large-scale scenes. Experimental results demonstrate that our method strikes a promising balance between visual quality, geometric accuracy, as well as storage and training costs. The project page is available at https://dekuliutesla.github.io/CityGaussianV2/.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers20
- Spatial Mental Modeling from Limited ViewsQineng Wang, Baiqiao Yin, Pingyue Zhang, Jianshu Zhang et al.ICLR 2026 · 92 citations
- LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient RenderingJonas Kulhanek, Marie-Julie Rakotosaona, Fabian Manhardt, Christina Tsalicoglou et al.NeurIPS 2025 · 33 citations
- Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-Order Geometric PrimitivesZiyu Zhang, Binbin Huang, Hanqing Jiang, Liyang Zhou et al.ICCV 2025 · 5 citations
- Holistic Large-Scale Scene Reconstruction via Mixed Gaussian SplattingChuandong Liu, Huijiao Wang, Lei Yu, Gui-Song XiaNeurIPS 2025 · 4 citations
- Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian SplattingJiawei Zhang, Youmin Zhang, Fabio Tosi, Meiying Gu et al.NeurIPS 2025 · 3 citations
Builds on28
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman et al.ICCV 2021 · 2,700 citations
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt et al.NeurIPS 2021 · 2,500 citations
- Depth Anything V2Lihe Yang, Bingyi Kang, Zilong Huang, Zhen Zhao et al.NeurIPS 2024 · 2,305 citations
Related papers
- 2D Gaussian Splatting for Geometrically Accurate Radiance FieldsBinbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger et al.SIGGRAPH 2024 · 660 citations
- CityGS-: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene ReconstructionYuanyuan Gao, Hao Li, Jiaqi Chen, Zhengyu Zou et al.ICCV 2025 · 2 citations
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open ScenesGaochao Song, Chong Cheng, Hao WangNeurIPS 2024 · 14 citations
- 3D Convex Splatting: Radiance Field Rendering with 3D Smooth ConvexesJan Held, Renaud Vandeghen, Abdullah Hamdi, Adrien Deliège et al.CVPR 2025
- A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large DatasetsBernhard Kerbl, Andreas Meuleman, Georgios Kopanas, Michael Wimmer et al.SIGGRAPH 2024 · 180 citations
