DisC-GS: Discontinuity-aware Gaussian Splatting
Haoxuan Qu, Zhuoling Li, Hossein Rahmani, Yujun Cai, Jun Liu
Abstract
Recently, Gaussian Splatting, a method that represents a 3D scene as a collection of Gaussian distributions, has gained significant attention in addressing the task of novel view synthesis. In this paper, we highlight a fundamental limitation of Gaussian Splatting: its inability to accurately render discontinuities and boundaries in images due to the continuous nature of Gaussian distributions. To address this issue, we propose a novel framework enabling Gaussian Splatting to perform discontinuity-aware image rendering. Additionally, we introduce a Bézier-boundary gradient approximation strategy within our framework to keep the"differentiability"of the proposed discontinuity-aware rendering process. Extensive experiments demonstrate the efficacy of our framework.
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Install the CLIlune papers fulltext b17c1edb-7c01-4983-99cf-fd21f0602aa3Cited by top-tier papers6
- HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic SceneJianing Chen, Zehao Li, Yujun Cai, Hao Jiang et al.NeurIPS 2025 · 14 citations
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Builds on25
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- Plenoxels: Radiance Fields without Neural NetworksSara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen et al.CVPR 2022 · 1,237 citations
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