Towards High-Fidelity Face Self-Occlusion Recovery via Multi-View Residual-Based GAN Inversion
Jinsong Chen, Hu Han, Shiguang Shan
Abstract
Face self-occlusions are inevitable due to the 3D nature of the human face and the loss of information in the projection process from 3D to 2D images. While recovering face self-occlusions based on 3D face reconstruction, e.g., 3D Morphable Model (3DMM) and its variants provides an effective solution, most of the existing methods show apparent limitations in expressing high-fidelity, natural, and diverse facial details. To overcome these limitations, we propose in this paper a new generative adversarial network (MvInvert) for natural face self-occlusion recovery without using paired image-texture data. We design a coarse-to-fine generator for photorealistic texture generation. A coarse texture is computed by inpainting the invisible areas in the photorealistic but incomplete texture sampled directly from the 2D image using the unrealistic but complete statistical texture from 3DMM. Then, we design a multi-view Residual-based GAN Inversion, which re-renders and refines multi-view 2D images, which are used for extracting multiple high-fidelity textures. Finally, these high-fidelity textures are fused based on their visibility maps via Poisson blending. To perform adversarial learning to assure the quality of the recovered texture, we design a discriminator consisting of two heads, i.e., one for global and local discrimination between the recovered texture and a small set of real textures in UV space, and the other for discrimination between the input image and the re-rendered 2D face images via pixel-wise, identity, and adversarial losses. Extensive experiments demonstrate that our approach outperforms the state-of-the-art methods in face self-occlusion recovery under unconstrained scenarios.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers2
- Makeup Prior Models for 3D Facial Makeup Estimation and ApplicationsXingchao Yang, Takafumi Taketomi, Yuki Endo, Yoshihiro KanamoriCVPR 2024 · 7 citations
- FreeUV: Ground-Truth-Free Realistic Facial UV Texture Recovery via Cross-Assembly Inference StrategyXingchao Yang, Takafumi Taketomi, Yuki Endo, Yoshihiro KanamoriCVPR 2025
Builds on14
- Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?Rameen Abdal, Yipeng Qin, Peter WonkaICCV 2019 · 1,195 citations
- Designing an encoder for StyleGAN image manipulationOmer Tov, Yuval Alaluf, Yotam Nitzan, Or Patashnik et al.SIGGRAPH 2021 · 692 citations
- ReStyle: A Residual-Based StyleGAN Encoder via Iterative RefinementYuval Alaluf, Or Patashnik, Daniel Cohen-OrICCV 2021 · 377 citations
- MeInGame: Create a Game Character Face from a Single PortraitJiangke Lin, Yi Yuan, Zhengxia ZouAAAI 2021 · 35 citations
- Encoding in Style: A StyleGAN Encoder for Image-to-Image TranslationElad Richardson, Yuval Alaluf, Or Patashnik, Yotam Nitzan et al.CVPR 2021
Related papers
- Face De-Occlusion Using 3D Morphable Model and Generative Adversarial NetworkXiaowei Yuan, In Kyu ParkICCV 2019 · 52 citations
- High-fidelity 3D GAN Inversion by Pseudo-multi-view OptimizationJiaxin Xie, Hao Ouyang, Jingtan Piao, Chenyang Lei et al.CVPR 2023
- Uncertainty-Aware Mesh Decoder for High Fidelity 3D Face ReconstructionGun-Hee Lee, Seong-Whan LeeCVPR 2020
- Self-Supervised Geometry-Aware Encoder for Style-Based 3D GAN InversionYushi Lan, Xuyi Meng, Shuai Yang, Chen Change Loy et al.CVPR 2023
- Towards High-Fidelity 3D Face Reconstruction From In-the-Wild Images Using Graph Convolutional NetworksJiangke Lin, Yi Yuan, Tianjia Shao, Kun ZhouCVPR 2020
