Nudging the Somas: Exploring How Live-Configurable Mixed Reality Objects Shape Open-Ended Intercorporeal Movements
Botao Amber Hu, Yilan Elan Tao, Rem RunGu Lin, Mingze Chai, Yuemin Huang, Rakesh Patibanda
Abstract
Mixed Reality (MR) increasingly explores how virtual elements can shape physical behavior, yet how MR objects guide group movement remains underexplored. We address this gap by examining how virtual objects can nudge collective, co-located movement without relying on explicit instructions or choreography. We developed GravField, a research-through-design, co-located MR performance system where an “object jockey” live-configures virtual objects (e.g., ropes, springs, magnetic fields) with real-time, parameterized “digital physics” (e.g., weight, elasticity, force) to influence headset-wearing participants’ movement, made perceptible through augmented visual and audio feedback serving as cognitive-somatic cues. Our bricolage analysis of the performances, based on video, interviews, soma trajectories, and field notes, indicates that these live nudges support emergent intercorporeal coordination and that ambiguity and real-time configuration sustain open-ended, exploratory engagement. Ultimately, our work offers empirical insights and design principles for MR systems that can guide group movement through embodied, felt dynamics while preserving participants’ sense of agency.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext ac35f045-9d76-4174-83e9-a4ba863977beBuilds on18
- How does HCI Understand Human Agency and Autonomy?Dan Bennett, Oussama Metatla, Anne Roudaut, Elisa D. MeklerCHI 2023 · 107 citations
- The Digital Landscape of Nudging: A Systematic Literature Review of Empirical Research on Digital NudgesKristoffer Bergram, Marija Djokovic, Valéry Bezençon, Adrian HolzerCHI 2022 · 91 citations
- Drone Chi: Somaesthetic Human-Drone InteractionJoseph La Delfa, Mehmet Aydin Baytas, Rakesh Patibanda, Hazel Ngari et al.CHI 2020 · 80 citations
- Dance and Choreography in HCI: A Two-Decade RetrospectiveQiushi Zhou, Cheng Cheng Cheng Chua, Jarrod Knibbe, Jorge Gonçalves et al.CHI 2021 · 73 citations
- Articulating Soma Experiences using TrajectoriesPaul Tennent, Kristina Höök, Steve Benford, Vasiliki Tsaknaki et al.CHI 2021 · 55 citations
Related papers
- MoveTogether: Exploring Physical Co-op Gameplay in Mixed-RealityPin-Chun Lu, Wen-Fan Wang, Che-Wei Wang, Ting-Ying Lee et al.CHI 2026 · 2 citations
- Investigating the Effects of Avatarization and Interaction Techniques on Near-field Mixed Reality Interactions with Physical ComponentsRoshan Venkatakrishnan, Rohith Venkatakrishnan, Ryan Canales, Balagopal Raveendranath et al.IEEE VR 2024 · 11 citations
- Scene Responsiveness for Visuotactile Illusions in Mixed RealityMohamed Kari, Reinhard Schütte, Raj SodhiUIST 2023 · 17 citations
- Dynamic Artificial Potential Fields for Multi-User Redirected WalkingTianyang Dong, Xianwei Chen, Yifan Song, Wenyuan Ying et al.IEEE VR 2020 · 8 citations
- Using Virtual Replicas to Improve Mixed Reality Remote CollaborationHuayuan Tian, Gun A. Lee, Huidong Bai, Mark BillinghurstIEEE VR 2023 · 57 citations
