Scene Responsiveness for Visuotactile Illusions in Mixed Reality
Mohamed Kari, Reinhard Schütte, Raj Sodhi
Abstract
Manipulating their environment is one of the fundamental actions that humans, and actors more generally, perform. Yet, today’s mixed reality systems enable us to situate virtual content in the physical scene but fall short of expanding the visual illusion to believable environment manipulations. In this paper, we present the concept and system of Scene Responsiveness, the visual illusion that virtual actions affect the physical scene. Using co-aligned digital twins for coherence-preserving just-in-time virtualization of physical objects in the environment, Scene Responsiveness allows actors to seemingly manipulate physical objects as if they were virtual. Based on Scene Responsiveness, we propose two general types of end to-end illusionary experiences that ensure visuotactile consistency through the presented techniques of object elusiveness and object rephysicalization. We demonstrate how our Daydreaming illusion enables virtual characters to enter the scene through a physically closed door and vandalize the physical scene, or users to enchant and summon far-away physical objects. In a user evaluation of our Copperfield illusion, we found that Scene Responsiveness can be rendered so convincingly that it lends itself to magic tricks. We present our system architecture and conclude by discussing the implications of scene-responsive mixed reality for gaming and telepresence.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 12e3b9bc-fee5-42be-90d9-30feced44de5Cited by top-tier papers6
- On the Go with AR: Attention to Virtual and Physical Targets while Varying Augmentation DensityYou-Jin Kim, Radha Kumaran, Jingjing Luo, Tom Bullock et al.CHI 2025 · 12 citations
- AudioMiXR: Spatial Audio Object Manipulation with 6DoF for Sound Design in Augmented RealityBrandon J. Woodard, Margarita Geleta, Joseph J. LaViola, Andrea Fanelli et al.UbiComp 2025 · 4 citations
- Unbounded: Object-Boundary Interaction in Mixed RealityZhuoyue Lyu, Per Ola KristenssonCHI 2026 · 2 citations
- Reality Promises: Virtual-Physical Decoupling Illusions in Mixed Reality via Invisible Mobile RobotsMohamed Kari, Parastoo AbtahiUIST 2025 · 2 citations
- A Design Space for Live Music AgentsYewon Kim, Stephen Brade, Alexander Wang, David Zhou et al.CHI 2026 · 2 citations
Builds on14
- DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented RealityRuofei Du, Eric Turner, Maksym Dzitsiuk, Luca Prasso et al.UIST 2020 · 145 citations
- SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Semantic ConnectionsYifei Cheng, Yukang Yan, Xin Yi, Yuanchun Shi et al.UIST 2021 · 143 citations
- What's the Situation with Situated Visualization? A Survey and Perspectives on SituatednessNathalie Bressa, Henrik Korsgaard, Aurélien Tabard, Steven Houben et al.IEEE VIS 2021 · 125 citations
- RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm RobotsRyo Suzuki, Hooman Hedayati, Clement Zheng, James L. Bohn et al.CHI 2020 · 122 citations
- The Dark Side of Perceptual Manipulations in Virtual RealityWen-Jie Tseng, Elise Bonnail, Mark McGill, Mohamed Khamis et al.CHI 2022 · 118 citations
Related papers
- Visuo-haptic Illusions for Linear Translation and Stretching using Physical Proxies in Virtual RealityMartin Feick, Niko Kleer, André Zenner, Anthony Tang et al.CHI 2021 · 37 citations
- Nudging the Somas: Exploring How Live-Configurable Mixed Reality Objects Shape Open-Ended Intercorporeal MovementsBotao Amber Hu, Yilan Elan Tao, Rem RunGu Lin, Mingze Chai et al.CHI 2026 · 1 citation
- Real-Virtual Objects: Exploring Bidirectional Embodied Tangible Interaction with a Virtual Human in World-Fixed Virtual RealityLal BozgeyikliIEEE VR 2024 · 6 citations
- Extendlibur: Dynamic Haptic Retargeting for Length-Mismatched Proxies in Co-Located VRJunyu Chen, Qianyuan Zou, Yingjie Chang, Seungjae Oh et al.UIST 2025
- Using Virtual Replicas to Improve Mixed Reality Remote CollaborationHuayuan Tian, Gun A. Lee, Huidong Bai, Mark BillinghurstIEEE VR 2023 · 57 citations
