Lune

IEEE VR2026Top-tier venue

Situated Brushing and Linking in Virtual and Augmented Reality

Carlos Quijano-Chavez, Benjamin Lee, Nina Doerr, Wolfgang Büschel, Michael Sedlmair, Dieter Schmalstieg

2026Year

Abstract

In traditional visual analysis, brushing and linking is commonly used to visually connect multiple views using highlighting techniques. However, brushing and linking has rarely been used in situated analytics, which uses visualizations to analyze data in the context of physical referents. In situated analytics, data representations must be visually linked to real-world objects. Previous work has assessed situated brushing and linking in a virtual reality simulation of a supermarket scenario. Here, we replicate and extend the previous approach by studying brushing and linking in an actual physical space with augmented reality, while further improving the highlighting techniques. Using a video see-through display, we compare augmented reality with virtual reality. Results suggest that AR performs better in time and accuracy, but the effectiveness of the techniques varies by condition. These results provide a new framing of how the real-world stimuli matter in situated analytics.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext ab3ad8e0-6944-44c4-8fc1-582b1fd6cc99

Builds on16

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines