A Living Framework for Understanding Cooperative Games
Pedro Pais, David Gonçalves, Daniel Reis, João Cadete Nunes Godinho, João Filipe Morais, Manuel Piçarra, Pedro Trindade, Dmitry Alexandrovsky, Kathrin Gerling, João Guerreiro, André Rodrigues
Abstract
Playing cooperative games is recognised as a positive social activity. Yet, we have limited means to rigorously defne or communicate the structures that govern these experiences, hindering attempts at consolidating knowledge and limiting the potential of design eforts. In this work, we introduce the Living Framework for Cooperative Games (LFCG), a framework derived from a multi-step systematic analysis of 129 cooperative games with contributions of eleven researchers. We describe how LFCG can be used as a tool for analyses and ideation, and as a shared language for describing a game's design. LFCG is published as a web application to facilitate use and appropriation. It supports the creation, dissemination and aggregation of game reports and specifcations; and enables stakeholders to extend and publish custom versions. Lastly, we discuss using a research-driven approach for formalising game structures and the advantages of community contributions for consolidation and reach.
• Applied computing → Computer games.
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Install the CLIlune papers fulltext a05e3864-bdf0-4955-864d-0b8fb27b3df9Cited by top-tier papers2
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