Lune

UbiComp2022Top-tier venue

One-handed Input for Mobile Devices via Motion Matching and Orbits Controls

Augusto Esteves, Elizabeth Bouquet, Ken Pfeuffer, Florian Alt

2022Year
11Citations
2Top-tier citations

Abstract

We introduce a novel one-handed input technique for mobile devices that is not based on pointing, but on motion matching -where users select a target by mimicking its unique animation. Our work is motivated by the findings of a survey (N=201) on current mobile use, from which we identify lingering opportunities for one-handed input techniques. We follow by expanding on current motion matching implementations - previously developed in the context of gaze or mid-air input - so these take advantage of the affordances of touch-input devices. We validate the technique by characterizing user performance via a standard selection task (N=24) where we report success rates (>95%), selection times ( 1.6 s), input footprint, grip stability, usability, and subjective workload - in both phone and tablet conditions. Finally, we present a design space that illustrates six ways in which motion matching can be embedded into mobile interfaces via a camera prototype application.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext a056bb0c-4425-4125-a669-b626124aa72f

Cited by top-tier papers2

Ask how each one uses it

Builds on3

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines