High-Quality 3D Face Reconstruction with Affine Convolutional Networks
Zhiqian Lin, Jiangke Lin, Lincheng Li, Yi Yuan, Zhengxia Zou
Abstract
Recent works based on convolutional encoder-decoder architecture and 3DMM parameterization have shown great potential for canonical view reconstruction from a single input image. Conventional CNN architectures benefit from exploiting the spatial correspondence between the input and output pixels. However, in 3D face reconstruction, the spatial misalignment between the input image (e.g. face) and the canonical/UV output makes the feature encoding-decoding process quite challenging. In this paper, to tackle this problem, we propose a new network architecture, namely the Affine Convolution Networks, which enables CNN based approaches to handle spatially non-corresponding input and output images and maintain high-fidelity quality output at the same time. In our method, an affine transformation matrix is learned from the affine convolution layer for each spatial location of the feature maps. In addition, we represent 3D human heads in UV space with multiple components, including diffuse maps for texture representation, position maps for geometry representation, and light maps for recovering more complex lighting conditions in the real world. All the components can be trained without any manual annotations. Our method is parametric-free and can generate high-quality UV maps at resolution of 512 x 512 pixels, while previous approaches normally generate 256 x 256 pixels or smaller. Our code will be released once the paper got accepted.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 9d6a2b3a-e537-4390-b85d-e7d9351414c9Cited by top-tier papers2
- CompGS: Efficient 3D Scene Representation via Compressed Gaussian SplattingXiangrui Liu, Xinju Wu, Pingping Zhang, Shiqi Wang et al.ACM MM 2024 · 52 citations
- FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face ReconstructionHaoran Bai, Di Kang, Haoxian Zhang, Jinshan Pan et al.CVPR 2023
Builds on12
- Soft Rasterizer: A Differentiable Renderer for Image-Based 3D ReasoningShichen Liu, Weikai Chen, Tianye Li, Hao LiICCV 2019 · 789 citations
- Learning an animatable detailed 3D face model from in-the-wild imagesYao Feng, Haiwen Feng, Michael J. Black, Timo BolkartSIGGRAPH 2021 · 662 citations
- MeInGame: Create a Game Character Face from a Single PortraitJiangke Lin, Yi Yuan, Zhengxia ZouAAAI 2021 · 35 citations
- Unsupervised Learning of Probably Symmetric Deformable 3D Objects From Images in the WildShangzhe Wu, Christian Rupprecht, Andrea VedaldiCVPR 2020
- ReDA: Reinforced Differentiable Attribute for 3D Face ReconstructionWenbin Zhu, HsiangTao Wu, Zeyu Chen, Noranart Vesdapunt et al.CVPR 2020
Related papers
- Towards High-Fidelity 3D Face Reconstruction From In-the-Wild Images Using Graph Convolutional NetworksJiangke Lin, Yi Yuan, Tianjia Shao, Kun ZhouCVPR 2020
- 3D Human Mesh Regression With Dense CorrespondenceWang Zeng, Wanli Ouyang, Ping Luo, Wentao Liu et al.CVPR 2020
- End-to-End 3D Face Reconstruction with Expressions and Specular Albedos from Single In-the-wild ImagesQixin Deng, Binh Huy Le, Aobo Jin, Zhigang DengACM MM 2022
- Uncertainty-Aware Mesh Decoder for High Fidelity 3D Face ReconstructionGun-Hee Lee, Seong-Whan LeeCVPR 2020
- WarpHE4D: Dense 4D Head Map Toward Full Head ReconstructionJongseob Yun, Yong-Hoon Kwon, Min-Gyu Park, Ju-Mi Kang et al.ICCV 2025 · 1 citation
