Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and sighted Children
Oussama Metatla, Sandra Bardot, Clare Cullen, Marcos Serrano, Christophe Jouffrais
Abstract
Despite being included in mainstream schools, visually impaired children still face barriers to social engagement and participation. Games could potentially help, but games that cater for both visually impaired and sighted players are scarce. We used a co-design approach to design and evaluate a robot-based educational game that could be inclusive of both visually impaired and sighted children in the context of mainstream education. We ran a focus group discussion with visual impairment educators to understand barriers to inclusive play. And then a series of co-design workshops to engage visually impaired and sighted children and educators in learning about robot technology and exploring its potential to support inclusive play experiences. We present design guidelines and an evaluation workshop of a game prototype, demonstrating group dynamics conducive to collaborative learning experiences, including shared goal setting/execution, closely coupled division of labour, and interaction symmetry.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 95b1a8d2-e624-4fbc-a24d-3dac29d6706bCited by top-tier papers10
- Towards Accessible Remote Work: Understanding Work-from-Home Practices of Neurodivergent ProfessionalsMaitraye Das, John C. Tang, Kathryn E. Ringland, Anne Marie PiperCSCW 2021 · 133 citations
- The Unboxing Experience: Exploration and Design of Initial Interactions Between Children and Social RobotsChristine P. Lee, Bengisu Cagiltay, Bilge MutluCHI 2022 · 42 citations
- Community Based Robot Design for Classrooms with Mixed Visual Abilities ChildrenIsabel Neto, Hugo Nicolau, Ana PaivaCHI 2021 · 39 citations
- "It's Just Everything Outside of the IDE that's the Problem": : Information Seeking by Software Developers with Visual ImpairmentsKevin M. Storer, Harini Sampath, M. Alice MerrickCHI 2021 · 25 citations
- Coding Together: On Co-located and Remote Collaboration between Children with Mixed-Visual AbilitiesFilipa Rocha, Filipa Correia, Isabel Neto, Ana Cristina Pires et al.CHI 2023 · 20 citations
Related papers
- Robot-Assisted Group Tours for Blind PeopleYaxin Hu, Masaki Kuribayashi, Allan Wang, Seita Kayukawa et al.CHI 2026 · 1 citation
- "I Don't Really Get Involved In That Way": Investigating Blind and Visually Impaired Individuals' Experiences of Joint Attention with Sighted PeopleKatherine Mary Jones, Ute Leonards, Oussama MetatlaCHI 2024 · 6 citations
- IncluSim: An Accessible Educational Electronic Circuit Simulator for Blind and Low-Vision LearnersAya Mouallem, Mirelys Mendez Pons, Ali Malik, Trini Rogando et al.CHI 2025 · 3 citations
- Exploring Collaboration in Programming Activities with Children with Visual Impairments: a 10-Session Study in a School SettingFilipa Rocha, David Gonçalves, Ana Cristina Pires, Hugo Nicolau et al.CSCW 2025 · 1 citation
- Teachers' Perceptions around Digital Games for Children in Low-resource Schools for the BlindGesu India, Vidhya Y, O Aishwarya, Nirmalendu Diwakar et al.CHI 2021 · 16 citations
