Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation
Zhi Cen, Huaijin Pi, Sida Peng, Qing Shuai, Yujun Shen, Hujun Bao, Xiaowei Zhou, Ruizhen Hu
Abstract
This paper addresses the task of generating two-character online interactions. Previously, two main settings existed for two-character interaction generation: (1) generating one's motions based on the counterpart's complete motion sequence, and (2) jointly generating two-character motions based on specific conditions. We argue that these settings fail to model the process of real-life two-character interactions, where humans will react to their counterparts in real time and act as independent individuals. In contrast, we propose an online reaction policy, called Ready-to-React, to generate the next character pose based on past observed motions. Each character has its own reaction policy as its "brain", enabling them to interact like real humans in a streaming manner. Our policy is implemented by incorporating a diffusion head into an auto-regressive model, which can dynamically respond to the counterpart's motions while effectively mitigating the error accumulation throughout the generation process. We conduct comprehensive experiments using the challenging boxing task. Experimental results demonstrate that our method outperforms existing baselines and can generate extended motion sequences. Additionally, we show that our approach can be controlled by sparse signals, making it well-suited for VR and other online interactive environments.
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Cited by top-tier papers10
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- MotionStreamer: Streaming Motion Generation via Diffusion-Based Autoregressive Model in Causal Latent SpaceLixing Xiao, Shunlin Lu, Huaijin Pi, Ke Fan et al.ICCV 2025 · 11 citations
- Unified Multi-Modal Interactive and Reactive 3D Motion Generation via Rectified FlowPrerit Gupta, Shourya Verma, Ananth Grama, Aniket BeraICLR 2026 · 7 citations
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- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser et al.CVPR 2022 · 13,123 citations
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- MotionGPT: Human Motion as a Foreign LanguageBiao Jiang, Xin Chen, Wen Liu, Jingyi Yu et al.NeurIPS 2023 · 698 citations
- Robust motion in-betweeningFélix G. Harvey, Mike Yurick, Derek Nowrouzezahrai, Christopher J. PalSIGGRAPH 2020 · 269 citations
- Character controllers using motion VAEsHung Yu Ling, Fabio Zinno, George Cheng, Michiel van de PanneSIGGRAPH 2020 · 261 citations
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