Understanding Gaze-Based Identification in VR Through Preattentive Processing and Binocular Rivalry
Junryeol Jeon, Yeo-Gyeong Noh, Jinyoung Yoo, Jin-Hyuk Hong
Abstract
Stimulus-evoked gaze dynamics offer a secure and hands-free signal in virtual reality (VR), yet the underlying design space of effective visual stimuli remains poorly understood. This work examines how preattentive processing and binocular rivalry can inform stimulus design for gaze-based identification in VR. We conducted a two-part study: (1) a feasibility assessment of closed-set identification performance with 26 participants and 44,928 gaze samples collected by using a commercial headset (Meta Quest Pro), and (2) a usability study with 16 participants comparing the same interaction in a login context to PIN and out-of-band methods as a potential authentication technique. Our findings confirm the feasibility of personal identification, highlight usability advantages, and reveal participants’ desire for greater transparency to understand individual variations in login results. Together, these results offer conceptual insights into the perceptual mechanisms shaping stimulus-evoked gaze behavior, and outline design implications for future VR authentication workflows.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get 88cd5e8c-2150-4d49-972f-e601c8025aceRelated papers
- Unique Identification of 50, 000+ Virtual Reality Users from Head & Hand Motion DataVivek Nair, Wenbo Guo, Justus Mattern, Rui Wang et al.USENIX Security 2023
- Kinetic Signatures: A Systematic Investigation of Movement-Based User Identification in Virtual RealityJonathan Liebers, Patrick Laskowski, Florian Rademaker, Leon Sabel et al.CHI 2024 · 19 citations
- PipID: Light-Pupillary Response Based User Authentication for Virtual RealityMuchen Pan, Yan Meng, Yuxia Zhan, Guoxing Chen et al.CCS 2025
- CoordAuth: Hands-Free Two-Factor Authentication in Virtual Reality Leveraging Head-Eye CoordinationSheng Zhao, Junrui Zhu, Shuning Zhang, Xueyang Wang et al.IEEE VR 2025 · 3 citations
- A privacy-preserving approach to streaming eye-tracking dataBrendan David-John, Diane Hosfelt, Kevin R. B. Butler, Eakta JainIEEE VR 2021 · 89 citations
