IR-HGP: Physically-Aware Gaussian Inverse Rendering for High-Illumination Scenes via Generative Priors
Qingan Zhang, Wensheng Li, Chengying Gao
Abstract
Applying 3D Gaussian Splatting to inverse rendering, especially for relightable assets under high-illuminance conditions, remains challenging. Strong specular highlights and complex reflections complicate material-light disentanglement, often baking in shadows and losing specular detail. To address this, we introduce IR-HGP, a framework that achieves robust disentanglement using three synergistic modules: First, a Hybrid Visibility Decomposition module ensures physical visibility consistency. Second, a Generative Illumination Field Prior module infers detailed and high-dynamic range environmental lighting. Finally, a Physics-Aware Radiance Correction module stabilizes optimization and mitigates illumination artifacts. Our framework achieves SOTA material recovery and relighting performance, outperforming existing methods under challenging illumination conditions. It reconstructs the view-dependent “shiny” appearance of reflective surfaces in real time, surpassing the limits of prior 3DGS-based inverse rendering methods.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 88ba33b5-a728-435e-9abc-38d36b44b507Builds on39
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser et al.CVPR 2022 · 13,123 citations
- Photorealistic Text-to-Image Diffusion Models with Deep Language UnderstandingChitwan Saharia, William Chan, Saurabh Saxena, Lala Li et al.NeurIPS 2022 · 8,965 citations
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt et al.NeurIPS 2021 · 2,500 citations
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan et al.CVPR 2022 · 1,603 citations
Related papers
- SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse RenderingJiahao Niu, Rongjia Zheng, Wenju Xu, Wei-Shi Zheng et al.CVPR 2026 · 1 citation
- RTR-GS: 3D Gaussian Splatting for Inverse Rendering with Radiance Transfer and ReflectionYongyang Zhou, Fanglue Zhang, Zichen Wang, Lei ZhangACM MM 2025 · 4 citations
- GHPT: Real-Time Relightable Gaussian Splatting using Hybrid Path TracingJinyang Bo, Fan Dou, Wenrui Quan, Shangxun Liu et al.CVPR 2026
- IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray TracingChun Gu, Xiaofei Wei, Zixuan Zeng, Yuxuan Yao et al.CVPR 2025
- GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material PriorsKang Du, Zhihao Liang, Yulin Shen, Zeyu WangICCV 2025 · 3 citations
