Fast Texture Synthesis via Pseudo Optimizer
Wu Shi, Yu Qiao
Abstract
Texture synthesis using deep neural networks can generate high quality and diversified textures. However, it usually requires a heavy optimization process. The following works accelerate the process by using feed-forward networks, but at the cost of scalability. diversity or quality. We propose a new efficient method that aims to simulate the optimization process while retains most of the properties. Our method takes a noise image and the gradients from a descriptor network as inputs, and synthesis a refined image with respect to the target image. The proposed method can synthesize images with better quality and diversity than the other fast synthesis methods do. Moreover, our method trained on a large scale dataset can generalize to synthesize unseen textures.
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Cited by top-tier papers2
- Generating Non-Stationary Textures Using Self-RectificationYang Zhou, Rongjun Xiao, Dani Lischinski, Daniel Cohen-Or et al.CVPR 2024
- Neural Texture Synthesis with Guided CorrespondenceYang Zhou, Kaijian Chen, Rongjun Xiao, Hui HuangCVPR 2023
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