Generating Non-Stationary Textures Using Self-Rectification
Yang Zhou, Rongjun Xiao, Dani Lischinski, Daniel Cohen-Or, Hui Huang
Abstract
This paper addresses the challenge of example-based non-stationary texture synthesis. We introduce a novel twostep approach wherein users first modify a reference texture using standard image editing tools, yielding an initial rough target for the synthesis. Subsequently, our proposed method, termed "self-rectification", automatically refines this target into a coherent, seamless texture, while faithfully preserving the distinct visual characteristics of the reference exemplar. Our method leverages a pre-trained diffusion network, and uses self-attention mechanisms, to gradually align the synthesized texture with the reference, ensuring the retention of the structures in the provided target. Through experimental validation, our approach exhibits exceptional proficiency in handling non-stationary textures, demonstrating significant advancements in texture synthesis when compared to existing state-of-the-art techniques. Code is available at https://github.com/ xiaorongjun000/Self-Rectification
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Cited by top-tier papers3
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- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 35,902 citations
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- Adding Conditional Control to Text-to-Image Diffusion ModelsLvmin Zhang, Anyi Rao, Maneesh AgrawalaICCV 2023 · 6,759 citations
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